Template:Weapon
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Weapon | |
---|---|
Look: | Unknown |
Core Noun: | Unknown |
Type: | Unknown |
Range: | Unknown |
Damage: | Unknown puncture damage Unknown slice damage Unknown impact damage}} |
Balance: | Unknown |
Suitedness: | Unknown |
Metal: | Unknown |
Weight: | ? stones |
Appraised Cost: | ? Kronars |
Special Properties: | }
Usage DocumentationThis template is for use with weapons that are non-forged and non-brawling or derivatives thereof. Please consult the Manual of Style for information on listing forged items. Please use Template:BrawlItem for parry sticks and brawling equipment. {{Weapon |name=(name of the object if it's different than the page name) |look=(the description gained by LOOKing at it.) |noun=(the single word noun used to interact with it) |type=(LE/ME/HE/2HE/LB/MB/HB/2HB/SL/StS/SB/LoB/CB/LX/HX/SS/QS/PI/HAL/LT/HT, Use the skill codes under EXP SKILLS) |type2= (for swappable or otherwise changable weapons) |type3= |ammo=(rock/bolt/arrow For use when ammunition differs from normal weapon type, i.e. dwarven rock throwing crossbow) |range=(pole/melee reach for melee weapons) |puncture= |slice= |impact= |fire=(omit if none) |cold=(omit if none) |electric=(omit if none) |puncture2= |slice2= |impact2= |fire2=(omit if none) |cold2=(omit if none) |electric2=(omit if none) |puncture3= |slice3= |impact3= |fire3=(omit if none) |cold3=(omit if none) |electric3=(omit if none) |balance= |balance2= |balance3= |suitedness= |suitedness2= |suitedness3= |construction= |metal=(y/n Is it made with metal and therefore repairable at a metal forge) |weight= (weight in stones) |appcost=(The cost given by an expert appraisal. Given in kronars.) |magic=(y/n) |magicnote=(explain magical nature. If cambrinth, leave blank and add appropriate variables) |cambrinth=(y/n) |maxcharge= (maximum mana that can be held by it) |shop=(shop where it can be bought, put "n" if not sold) |cost=(the cost at the preceeding shop, add currency type) |shop2= |cost2= |shop3= |cost3= |notes=(any additional notes) }} Also See |