Template:Weapon: Difference between revisions
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m (updated documentation to match shop additions) |
(revision on additional shops, plus inclusion of separate coin field for more obvious inclusion and to allow possiblity of categorization or searching based on weapon price) |
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| '''Appraised Cost:''' ||{{#if:{{{appcost|}}}|{{{appcost}}}|''?''}} Kronars |
| '''Appraised Cost:''' ||{{#if:{{{appcost|}}}|{{{appcost}}}|''?''}} Kronars |
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{{#if:{{IfOR|{{{shop|}}}|{{{cost|}}}}}|{{#ifeq:{{lc:{{{shop}}}}}|n|{{!}} '''For Sale At (Base Cost):'''{{!}}{{!}}Not sold|{{!}} '''For Sale At (Base Cost):'''{{!}}{{!}} <DL><DT>{{#if:{{{shop|}}}|[[{{{shop}}}]]|''Unknown''}}<DD>{{#if:{{{cost|}}}|({{{cost}}})|''Unknown''}}{{#if:{{{shop2|}}} |
{{#if:{{IfOR|{{{shop|}}}|{{{cost|}}}}}|{{#ifeq:{{lc:{{{shop}}}}}|n|{{!}} '''For Sale At (Base Cost):'''{{!}}{{!}}Not sold|{{!}} '''For Sale At (Base Cost):'''{{!}}{{!}} <DL><DT>{{#if:{{{shop|}}}|[[{{{shop}}}]]|''Unknown''}}<DD>{{#if:{{{cost|}}}|({{{cost}}} {{#if:{{{coin|}}}|{{#switch:{{lc:{{{coin}}}}}|k=Kronars|l=Lirums|d=Dokoras|''Unknown Currency''}}}})|''Unknown''}}{{#if:{{{shop2|}}}|<DT>[[{{{shop2}}}]]<DD>({{{cost2|''Unknown''}}}{{#if:{{{coin2|}}}|{{#switch:{{lc:{{{coin2}}}}}|k=Kronars|l=Lirums|d=Dokoras|''Unknown Currency''}}}})}}{{#if:{{{shop3|}}}|<DT>[[{{{shop3}}}]]<DD>({{{cost3|''Unknown''}}}{{#if:{{{coin3|}}}|{{#switch:{{lc:{{{coin3}}}}}|k=Kronars|l=Lirums|d=Dokoras|''Unknown Currency''}}}})}}{{#if:{{{shop4|}}}|<DT>[[{{{shop4}}}]]<DD>({{{cost4|''Unknown''}}}{{#if:{{{coin4|}}}|{{#switch:{{lc:{{{coin2}}}}}|k=Kronars|l=Lirums|d=Dokoras|''Unknown Currency''}}}})}}{{#if:{{{shop2|}}}|<DT>[[{{{shop5}}}]]<DD>({{{cost5|''Unknown''}}}{{#if:{{{coin5|}}}|{{#switch:{{lc:{{{coin5}}}}}|k=Kronars|l=Lirums|d=Dokoras|''Unknown Currency''}}}})}}</DL>}}}} |
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{{#if:{{{shop4|}}}|<DT>[[{{{shop4}}}]]<DD>({{{cost4|''Unknown''}}})}} |
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{{#if:{{{shop5|}}}|<DT>[[{{{shop5}}}]]<DD>({{{cost5|''Unknown''}}})}}</DL>}}}} |
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| '''Special Properties:''' |
| '''Special Properties:''' |
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|shop#||n/(shop)||shop where it can be bought, put "n" if not sold, are links automatically generated |
|shop#||n/(shop)||shop where it can be bought, put "n" if not sold, are links automatically generated |
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|- |
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|cost#||# |
|cost#||#||the cost at the preceeding shop |
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|- |
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|coin#||k/l/d||The type of currency at the preceeding shop |
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|shop= |
|shop= |
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|cost= |
|cost= |
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|coin= |
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|shop2= |
|shop2= |
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|cost2= |
|cost2= |
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|coin2= |
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|shop3= |
|shop3= |
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|cost3= |
|cost3= |
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|coin3= |
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|shop4= |
|shop4= |
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|cost4= |
|cost4= |
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|coin4= |
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|shop5= |
|shop5= |
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|cost5= |
|cost5= |
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|coin5= |
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}} |
}} |
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</pre> |
</pre> |
Revision as of 17:17, 6 June 2008
Weapon | |
---|---|
Look: | Unknown |
Core Noun: | Unknown |
Type: | Unknown |
Range: | Unknown |
Damage: | Unknown puncture damage Unknown slice damage Unknown impact damage |
Balance: | Unknown |
Suitedness: | Unknown |
Construction: | Unknown |
Metal: | Unknown |
Weight: | ? stones |
Appraised Cost: | ? Kronars |
For Sale At (Base Cost): |
|
Special Properties: | None |
Usage Documentation
This template is for use with weapons that are non-crafted and non-brawling or derivatives thereof. Please consult the Manual of Style for information on listing crafted items. Please use Template:BrawlItem for parry sticks and brawling equipment.
Currently the only special properties this page is set up to display is magical and cambrinth equipment. If you have other suggestions, please list them on the discussion page.
Note: This page is not currently set up to automatically generate {{incomplete}} tags, but will soon.
Variable | Supported Values | Usage |
---|---|---|
name | name of the object if it's different than the page name | |
look | the description gained by LOOKing at it. | |
noun | the single word noun used to interact with it | |
type# | LE/ME/HE/2HE/LB/MB/HB/2HB/SL/StS/SB /LoB/CB/LX/HX/SS/QS/PI/HAL/LT/HT |
Weapon type, use the skill codes under EXP SKILLS, addition slots for swappable, otherwise changable, or melee/thrown weapons |
range | melee/pole/ranged | farthest reachable attack range, not counting throwing |
ammo | rock/bolt/arrow/thrown | Ammo type, or thrown |
ammocap | # | how much ammo can it hold, for repeating crossbows or others |
puncture# | ||
slice# | ||
impact# | ||
balance# | ||
suitedness# | ||
construction | ||
metal | y/n | Is it made with metal and therefore repairable at a metal forge |
weight | # | weight in stones |
appcost | # | The cost given by an expert (trader preferred) appraisal. Given in kronars. |
magic | y/n | Is the weapon magical? |
magicnote | If magical, explain. If cambrinth, leave blank and add appropriate variables | |
cambrinth | y/n | |
maxcharge | # | maximum mana that can be held by it |
shop# | n/(shop) | shop where it can be bought, put "n" if not sold, are links automatically generated |
cost# | # | the cost at the preceeding shop |
coin# | k/l/d | The type of currency at the preceeding shop |
{{Weapon |name= |look= |noun= |type= |type2= |type3= |range= |ammo= |ammocap= |puncture= |slice= |impact= |puncture2= |slice2= |impact2= |puncture3= |slice3= |impact3= |balance= |balance2= |balance3= |suitedness= |suitedness2= |suitedness3= |construction= |metal= |weight= |appcost= |magic= |magicnote= |cambrinth= |maxcharge= |shop= |cost= |coin= |shop2= |cost2= |coin2= |shop3= |cost3= |coin3= |shop4= |cost4= |coin4= |shop5= |cost5= |coin5= }}