Template:Weapon: Difference between revisions

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|'''Metal:'''||{{#if:{{{metal|}}}|{{#switch:{{lc:{{{metal|}}}}}|yes|y=[[is metal::true|Yes]]|no|n=[[is metal::false|No]]|''Unknown''}}|''Unknown''}}{{#switch:{{lc:{{{traderapp}}}}}|yes|y=[[was trader appraised::true| ]]|no|n|[[was trader appraised::false| ]]}}
|'''Metal:'''||{{#if:{{{metal|}}}|{{#switch:{{lc:{{{metal|}}}}}|yes|y=[[is metal::true|Yes]]|no|n=[[is metal::false|No]]|''Unknown''}}|''Unknown''}}{{#switch:{{lc:{{{traderapp}}}}}|yes|y=[[was trader appraised::true| ]]|no|n|[[was trader appraised::false| ]]}}
|-
|-
{{ItemProperties|itype=item|weight={{{weight|}}}|special={{{special|}}}|special2={{{special2|}}}|special3={{{special3|}}}|special4={{{special4|}}}|special4={{{special4|}}}|special5={{{special5|}}}|special6={{{special6|}}}|wearloc={{{wearloc|}}}|source={{{shop|}}}|cost={{{cost|}}}|source2={{{shop2|}}}|cost2={{{cost2|}}}|source3={{{shop3|}}}|cost3={{{cost3|}}}|source4={{{shop4|}}}|cost4={{{cost4|}}}|source5={{{shop5|}}}|cost5={{{cost5|}}}|source6={{{shop6|}}}|cost6={{{cost6|}}}|source7={{{shop7|}}}|cost7={{{cost7|}}}|source8={{{shop8|}}}|cost8={{{cost8|}}}|source9={{{shop9|}}}|cost9={{{cost9|}}}|source10={{{shop10|}}}|cost10={{{cost10|}}}|maxcharge={{{maxcharge|}}}|sourcetype={{{sourcetype|}}}|sourcetype2={{{sourcetype2|}}}|sourcetype3={{{sourcetype3|}}}|sourcetype4={{{sourcetype4|}}}|sourcetype5={{{sourcetype5|}}}|sourcetype6={{{sourcetype6|}}}|sourcetype7={{{sourcetype7|}}}|sourcetype8={{{sourcetype8|}}}|sourcetype9={{{sourcetype9|}}}|sourcetype10={{{sourcetype10|}}}|spellcast={{{spellcast|}}}|appcost={{{appcost|}}}}}
{{ItemProperties|itype=item|weight={{{weight|}}}|special={{{special|}}}|special2={{{special2|}}}|special3={{{special3|}}}|special4={{{special4|}}}|special4={{{special4|}}}|special5={{{special5|}}}|special6={{{special6|}}}|wearloc={{{wearloc|}}}|source={{{shop|}}}|cost={{{cost|}}}|source2={{{shop2|}}}|cost2={{{cost2|}}}|source3={{{shop3|}}}|cost3={{{cost3|}}}|source4={{{shop4|}}}|cost4={{{cost4|}}}|source5={{{shop5|}}}|cost5={{{cost5|}}}|source6={{{shop6|}}}|cost6={{{cost6|}}}|source7={{{shop7|}}}|cost7={{{cost7|}}}|source8={{{shop8|}}}|cost8={{{cost8|}}}|source9={{{shop9|}}}|cost9={{{cost9|}}}|source10={{{shop10|}}}|cost10={{{cost10|}}}|maxcharge={{{maxcharge|}}}|sourcetype={{{sourcetype|}}}|sourcetype2={{{sourcetype2|}}}|sourcetype3={{{sourcetype3|}}}|sourcetype4={{{sourcetype4|}}}|sourcetype5={{{sourcetype5|}}}|sourcetype6={{{sourcetype6|}}}|sourcetype7={{{sourcetype7|}}}|sourcetype8={{{sourcetype8|}}}|sourcetype9={{{sourcetype9|}}}|sourcetype10={{{sourcetype10|}}}{{#if:{{{source|}}}|{{!}}source={{{source}}}}}{{#if:{{{source2|}}}|{{!}}source2={{{source2}}}}}{{#if:{{{source3|}}}|{{!}}source3={{{source3}}}}}{{#if:{{{source4|}}}|{{!}}source4={{{source4}}}}}{{#if:{{{source5|}}}|{{!}}source5={{{source5}}}}}{{#if:{{{source6|}}}|{{!}}source6={{{source6}}}}}{{#if:{{{source7|}}}|{{!}}source7={{{source7}}}}}{{#if:{{{source8|}}}|{{!}}source8={{{source8}}}}}{{#if:{{{source9|}}}|{{!}}source9={{{source9}}}}}{{#if:{{{source10|}}}|{{!}}source10={{{source10}}}}}|spellcast={{{spellcast|}}}|appcost={{{appcost|}}}}}
|}<includeonly>
|}<includeonly>
<!-- Adds page to appropriate category based on type -->
<!-- Adds page to appropriate category based on type -->
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|maxcharge||#||If cambrinth, the maximum mana that can be held by it
|maxcharge||#||If cambrinth, the maximum mana that can be held by it
|-
|-
|sourcetype#||sold by/dropped by/other||What type of source
|shop#||n/(shop)||shop where it can be bought, put "n" if not sold, are links automatically generated
|-
|-
|source#||n/(shop)||Where the item comes from. If sourcetype is dropped by or sold by, links auto generated.
|cost#||# Kronars\Lirums\Dokoras||the cost at the preceeding shop. Include currency.
|-
|cost#||# Kronars\Lirums\Dokoras||If sold, the cost at the preceeding shop. Include currency.
|}
|}


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|special5=
|special5=
|maxcharge=
|maxcharge=
|sourcetype=
|shop=
|source=
|cost=
|cost=
|sourcetype2=
|coin=
|shop2=
|source2=
|cost2=
|cost2=
|sourcetype3=
|coin2=
|shop3=
|source3=
|cost3=
|cost3=
|sourcetype4=
|coin3=
|shop4=
|source4=
|cost4=
|cost4=
|sourcetype5=
|coin4=
|shop5=
|source5=
|cost5=
|cost5=
|sourcetype6=
|coin5=
|shop6=
|source6=
|cost6=
|cost6=
|sourcetype7=
|coin6=
|shop7=
|source7=
|cost7=
|cost7=
|sourcetype8=
|coin7=
|shop8=
|source8=
|cost8=
|cost8=
|sourcetype9=
|coin8=
|shop9=
|source9=
|cost9=
|cost9=
|sourcetype10=
|coin9=
|source10=
|shop10=
|cost10=
|cost10=
|coin10=
}}
}}
</pre>
</pre>

Revision as of 17:01, 17 June 2008

Weapon
Look: Unknown
Core Noun: Unknown
Type: Unknown
Range: Unknown
Damage: Unknown puncture damage
Unknown slice damage
Unknown impact damage
Balance: Unknown
Suitedness: Unknown
Construction: Unknown
Metal: Unknown
Appraised Cost: Unknown
Properties:
Dimensions: ? length x ? width x ? height
Sources: Unknown

Usage Documentation

This template is for use with weapons that are non-crafted and non-brawling or derivatives thereof. Please consult the Manual of Style for information on listing crafted items. Please use Template:BrawlItem for parry sticks and brawling equipment.
Currently the only special properties this page is set up to display is magical and cambrinth equipment. If you have other suggestions, please list them on the discussion page.
Note: This page is not currently set up to automatically generate {{incomplete}} tags, but will soon.

Variable Supported Values Usage
name name of the object if it's different than the page name
look the description gained by LOOKing at it.
noun the single word noun used to interact with it
type# LE/ME/HE/2HE/LB/MB/HB/2HB/SL/StS/SB
/LoB/CB/LX/HX/SS/QS/PI/HAL/LT/HT
Weapon type, use the skill codes under EXP SKILLS, addition slots for swappable, otherwise changable, or melee/thrown weapons
range melee/pole/ranged farthest reachable attack range, not counting throwing
ammo rock/bolt/arrow/thrown Ammo type, or thrown
ammocap # How much ammo can it hold, for repeating crossbows or others
puncture# n/(puncture) Puncture damage of the weapon, put "n" to disable all three damage fields for ranged weapons that do not directly do damage
slice# (slice) Slice damage of the weapon, put "n" for ranged weapons that do not directly do damage
impact# (impact) Impact damage of the weapon, put "n" for ranged weapons that do not directly do damage
balance# (balance) Balance value of weapon, additional fields for other modes
suitedness# (suitedness) Suitedness value of weapon, additional fields for other modes
construction (construction) Construction value of weapon
metal y/n Is it made with metal and therefore repairable at a metal forge
weight # weight in stones
appcost # The cost given by an expert (trader preferred) appraisal. Given in kronars.
special# magic/cambrinth/(race)only/(guild)only/light Any special properties.
maxcharge # If cambrinth, the maximum mana that can be held by it
sourcetype# sold by/dropped by/other What type of source
source# n/(shop) Where the item comes from. If sourcetype is dropped by or sold by, links auto generated.
cost# # Kronars\Lirums\Dokoras If sold, the cost at the preceeding shop. Include currency.
{{Weapon
|name=
|look=
|noun=
|type=
|type2=
|type3=
|range=
|ammo=
|ammocap=
|puncture=
|slice=
|impact=
|puncture2=
|slice2=
|impact2=
|puncture3=
|slice3=
|impact3=
|balance=
|balance2=
|balance3=
|suitedness=
|suitedness2=
|suitedness3=
|construction=
|metal=
|weight=
|appcost=
|special=
......
|special5=
|maxcharge=
|sourcetype=
|source=
|cost=
|sourcetype2=
|source2=
|cost2=
|sourcetype3=
|source3=
|cost3=
|sourcetype4=
|source4=
|cost4=
|sourcetype5=
|source5=
|cost5=
|sourcetype6=
|source6=
|cost6=
|sourcetype7=
|source7=
|cost7=
|sourcetype8=
|source8=
|cost8=
|sourcetype9=
|source9=
|cost9=
|sourcetype10=
|source10=
|cost10=
}}

Also See