Template:Weapon: Difference between revisions

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<noinclude>
Coming soon. -[[User:Caraamon|Caraamon Strugr-Makdasi]] 21:59, 26 May 2008 (CDT)
{{incomplete|This template has not been finished}}
<noinclude>

{|class="wikitable" style="width:700px"
|-style="height:40px"
! colspan="2" style="font-size:150%"|{{{name|{{PAGENAME}}}}}
|-
|width="15%"|'''Look:'''||{{{look|''Unknown''}}}
|-
|'''Core Noun:'''||{{{noun|''Unknown''}}}
|-
|'''Type:'''||{{#If:{{{type|}}}|{{SkillCode|{{{type}}}}}{{#If:{{{type2|}}}|/{{SkillCode|{{{type2}}}}}}}{{#If:{{{type3|}}}|/{{SkillCode|{{{type3}}}}}}}|''Unknown''}}
|-
|'''Range:'''||{{{range|''Unknown''}}}
|-
|'''Damage:'''||{{{puncture|''Unknown''}}}{{#If:{{{puncture2|}}}|/{{{puncture2}}}}}{{#If:{{{puncture3|}}}|/{{{puncture3}}}}} puncture damage<br>{{{slice|''Unknown''}}}{{#If:{{{slice2|}}}|/{{{slice2}}}}}{{#If:{{{slice3|}}}|/{{{slice3}}}}} slice damage<br>{{{impact|''Unknown''}}}{{#If:{{{impact2|}}}|/{{{impact2}}}}}{{#If:{{{impact3|}}}|/{{{impact3}}}}} impact damage}}
|-
|'''Balance:'''||{{{balance|''Unknown''}}}{{#If:{{{balance2|}}}|/{{{balance2}}}}}{{#If:{{{balance3|}}}|/{{{balance3}}}}}
|-
|'''Suitedness:'''||{{{suitedness|''Unknown''}}}{{#If:{{{suitedness2|}}}|/{{{suitedness2}}}}}{{#If:{{{suitedness3|}}}|/{{{suitedness3}}}}}
|-
|'''Metal:'''||{{#switch:{{lc:{{{metal|}}}}}|y=Yes|n=No|''Unknown''}}
|-
|'''Weight:'''||{{{weight|''?''}}} stones
|-
| '''Appraised Cost:''' || {{{appcost|''?''}}} Kronars
|-
{{#if:{{{shop|}}}|
{{#ifeq:{{lc:{{{shop}}}}}|n
|{{!}} '''For Sale At (Base Cost):'''{{!}}{{!}}Not sold
|{{!}} '''For Sale At (Base Cost):'''{{!}}{{!}} <DL><DT>[[{{{shop}}}]]<DD>({{{cost|''Unknown''}}}){{#if:{{{shop2|}}} | <DT>[[{{{shop2}}}]]<DD>({{{cost2|''Unknown''}}}) }}{{#if:{{{shop3|}}}|<DT>[[{{{shop3}}}]]<DD>({{{cost3|''Unknown''}}})}}</DL>}}
}}
{{#if: {{{shop|}}} | {{!}}- }}
| '''Special Properties:'''
|{{IfMatch|y|{{lc:{{{magic}}}}}|{{lc:{{{cambrinth}}}}}|true=*This item is magical.}}{{IfAND|{{#Ifeq:{{lc:{{{magic|}}}}}|n|1}}|{{#ifeq:{{lc:{{{cambrinth|}}}}}|n|1}}|true=None}}
{{#ifeq:{{lc:{{{cambrinth}}}}}|y|*This item has [[cambrinth]] in it and will hold up to {{{maxcharge|?}}} mana.}}
|}
{{#if:{{{notes|}}}|==Notes==<br>{{{notes}}}}}
<includeonly>
<!-- Adds page to appropriate category based on type -->
[[Category:Items]]
[[Category:Weapons]]
</includeonly>
<noinclude>
==Usage Documentation==
This template is for use with weapons that are <b>non-forged</b> and non-brawling or derivatives thereof. Please consult the [[Elanthipedia:Manual_of_Style/new#Forged Equipment|Manual of Style]] for information on listing forged items. Please use [[Template:BrawlItem]] for parry sticks and brawling equipment.<br>
Currently the only special properties this page is set up to display is magical and cambrinth equipment. If you have other suggestions, please list them on the [[Template_talk:Weapon|discussion page]].<br>
Note: This page is not currently set up to automatically generate category inclusion or <nowiki>{{incomplete}}</nowiki> tags, but will soon.

<pre>
{{Weapon
|name=(name of the object if it's different than the page name)
|look=(the description gained by LOOKing at it.)
|noun=(the single word noun used to interact with it)
|type=(LE/ME/HE/2HE/LB/MB/HB/2HB/SL/StS/SB/LoB/CB/LX/HX/SS/QS/PI/HAL/LT/HT, Use the skill codes under EXP SKILLS)
|type2= (for swappable or otherwise changable weapons)
|type3=
|ammo=(rock/bolt/arrow For use when ammunition differs from normal weapon type, i.e. dwarven rock throwing crossbow)
|range=(pole/melee reach for melee weapons)
|puncture=
|slice=
|impact=
|fire=(omit if none)
|cold=(omit if none)
|electric=(omit if none)
|puncture2=
|slice2=
|impact2=
|fire2=(omit if none)
|cold2=(omit if none)
|electric2=(omit if none)
|puncture3=
|slice3=
|impact3=
|fire3=(omit if none)
|cold3=(omit if none)
|electric3=(omit if none)
|balance=
|balance2=
|balance3=
|suitedness=
|suitedness2=
|suitedness3=
|construction=
|metal=(y/n Is it made with metal and therefore repairable at a metal forge)
|weight= (weight in stones)
|appcost=(The cost given by an expert appraisal. Given in kronars.)
|magic=(y/n)
|magicnote=(explain magical nature. If cambrinth, leave blank and add appropriate variables)
|cambrinth=(y/n)
|maxcharge= (maximum mana that can be held by it)
|shop=(shop where it can be bought, put "n" if not sold)
|cost=(the cost at the preceeding shop, add currency type)
|shop2=
|cost2=
|shop3=
|cost3=
|notes=(any additional notes)
}}
</pre>

==Also See==
*[[Template:Armor]]
*[[Template:BrawlItem]]
*[[Template:Item]]
*[[Template:ForgedItem]]
*[[Template:Shield]]

[[Category:Templates|{{PAGENAME}}]]
</noinclude>

Revision as of 21:58, 27 May 2008

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • This template has not been finished
  • Please see Category:Incomplete articles for more articles that are incomplete.



Weapon
Look: Unknown
Core Noun: Unknown
Type: Unknown
Range: Unknown
Damage: Unknown puncture damage
Unknown slice damage
Unknown impact damage}}
Balance: Unknown
Suitedness: Unknown
Metal: Unknown
Weight: ? stones
Appraised Cost: ? Kronars
Special Properties:


Usage Documentation

This template is for use with weapons that are non-forged and non-brawling or derivatives thereof. Please consult the Manual of Style for information on listing forged items. Please use Template:BrawlItem for parry sticks and brawling equipment.
Currently the only special properties this page is set up to display is magical and cambrinth equipment. If you have other suggestions, please list them on the discussion page.
Note: This page is not currently set up to automatically generate category inclusion or {{incomplete}} tags, but will soon.

{{Weapon
|name=(name of the object if it's different than the page name)
|look=(the description gained by LOOKing at it.)
|noun=(the single word noun used to interact with it)
|type=(LE/ME/HE/2HE/LB/MB/HB/2HB/SL/StS/SB/LoB/CB/LX/HX/SS/QS/PI/HAL/LT/HT, Use the skill codes under EXP SKILLS)
|type2= (for swappable or otherwise changable weapons)
|type3=
|ammo=(rock/bolt/arrow For use when ammunition differs from normal weapon type, i.e. dwarven rock throwing crossbow)
|range=(pole/melee reach for melee weapons)
|puncture=
|slice=
|impact=
|fire=(omit if none)
|cold=(omit if none)
|electric=(omit if none)
|puncture2=
|slice2=
|impact2=
|fire2=(omit if none)
|cold2=(omit if none)
|electric2=(omit if none)
|puncture3=
|slice3=
|impact3=
|fire3=(omit if none)
|cold3=(omit if none)
|electric3=(omit if none)
|balance=
|balance2=
|balance3=
|suitedness=
|suitedness2=
|suitedness3=
|construction=
|metal=(y/n Is it made with metal and therefore repairable at a metal forge)
|weight= (weight in stones)
|appcost=(The cost given by an expert appraisal. Given in kronars.)
|magic=(y/n)
|magicnote=(explain magical nature. If cambrinth, leave blank and add appropriate variables)
|cambrinth=(y/n)
|maxcharge= (maximum mana that can be held by it)
|shop=(shop where it can be bought, put "n" if not sold)
|cost=(the cost at the preceeding shop, add currency type)
|shop2=
|cost2=
|shop3=
|cost3=
|notes=(any additional notes)
}}

Also See