Swim command: Difference between revisions

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}}==See Also: Commands to use in the water==
}}==See Also: Commands to use in the water==
The following commands also have special messaging when used in the water. Some may require deep water.
The following commands also have special messaging when used in the water. Some may require deep water.
* {{com|splash}}
* {{com|spit}}
* {{com|fall}}
* {{com|jump}}
* {{com|push}}
* {{com|dance}}
* {{com|clean}}
* {{com|duck}}
* {{com|duck}}
* {{com|fall}}
* {{com|flail}}
* {{com|flail}}
* {{com|jump}}
* {{com|kick}}
* {{com|kick}}
* {{com|pace}}
* {{com|pace}}
* {{com|roll}}
* {{com|pray}}
* {{com|pray}}
* {{com|push}}
* {{com|roll}}
* {{com|spit}}
* {{com|splash}}
* {{com|stand}}
* {{com|stand}}
* {{com|swim}}

Latest revision as of 22:32, 31 March 2021

Swim
While in water, such as a brook or river, you can use the verb to roleplay that you're swimming about. When paired with a direction, such as SWIM NORTH, it's an alias for moving in that direction.
SWIM (in water)

You see: You swim about in lazy circles.
Others see: <name> swims about in lazy circles.

SWIM <direction> (in water)
You see: You splash <direction>, moving against the light current.
Others see: <name> splashes <direction>, moving against the light current.

See Also: Commands to use in the water

The following commands also have special messaging when used in the water. Some may require deep water.