Stun Foe (2.0): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 26: | Line 26: | ||
*Difficulty to cast brought into line with 2nd tier. |
*Difficulty to cast brought into line with 2nd tier. |
||
{{RefAl|a=-}} |
|||
==Also See== |
|||
{{PostLink}} |
Revision as of 21:33, 17 August 2011
|
Abbreviation: | SF | |
---|---|---|
Prerequisites: | Halt | |
Signature: | No | |
Spell Slots: | Unknown | |
Mana Type: | Unknown | |
Spell Type: | Unknown / Unknown | |
Difficulty: | Unknown | |
Prep (min/max): | 8 / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Others, Critters | |
Duration (min/max): | Unknown minutes / | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | When successful, the Stun Foe spell strikes with great force to send an enemy reeling. By Lanival the Redeemer's covenant with Chadatru, it pains those who use it against anyone of the Eleven Races, unless they have proven themselves to be truly evil or otherwise beyond redemption. | |
Effect: | Unknown | |
Example Messaging: | You gesture at <target>.
A brilliant stream of pure white light jumps from you to <target>, warping into a spiraling force that slams into it! <Target> is blasted back, reeling <backwards in some confusion/shock> from the blow! As the light silently explodes, you could swear you hear a voice whisper the word "Justice". Roundtime: 2 seconds | |
Devices/Tattoos: | No devices or tattoos documented. |
The Smite Foe spell has been temporarily removed (while it's being converted into true TM) and replaced with Stun Foe.
- Pure Stunner that is now 2nd tier, with a prereq of Halt.
- If you knew Smite Foe you will now know Stun Foe
- Difficulty to cast brought into line with 2nd tier.