Stance command

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Revision as of 13:46, 3 July 2016 by KASHNA (talk | contribs) (added note about purpose and usage of saving stances)
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The STANCE command is used to view/adjust how efforts are allocated to offense and defense.

Additionally, STANCE can also be used to display the last combat maneuver used. This is important since the last combat maneuver can impact the effectiveness of the next combat maneuver used.

Syntax

  • STANCE - Will display the current defensive stance and last attack.
  • STANCE MANEUVER - Will display last attack.
  • STANCE VIEW - Same as STANCE
  • STANCE <ATTACK/EVASION/PARRY/SHIELD> <#> - Will set specified defense to #.
  • STANCE <ATTACK/EVASION/PARRY/SHIELD/CUSTOM> - Will change to stance setup in specified slot.
  • STANCE <ATTACK/EVASION/PARRY/SHIELD/CUSTOM> VIEW - Will show stance setup stored in specified slot.
  • STANCE <ATTACK/EVASION/PARRY/SHIELD/CUSTOM> SAVE - Will store current stance in specified slot.
  • STANCE SET <evasion #> <parry #> <shield #> (<attack #>) - Allows setting of all stances with one command.


Stance Information

  • Setting your stance allows you to determine in what ways you defend yourself. It translates to what percentage of your actual skill you will be using, i.e. STANCE PARRY 80 will have you using 80% of your parry skill to defend.
  • For starting characters, the maximum number of defensive stance points is 180. Generally this is distributed as 100/80 in your primary and secondary defenses.
  • The number of stance points available depends on the user's Defense skill, which increase by one point every 50, 60, or 70 ranks, for Armor Primary, Secondary, and Tertiary, guilds respectively.
  • Stance points assigned to Parry will automatically be utilized as Shield stance in the event of an attack that cannot be parried, but can be blocked. Ranged weapons (thrown weapons, bows, crossbows) as well as non-DFA (Death From Above; Lightning Bolt, Soul Attrition, Burn, etc.) spells that create projectiles (Fire Shards, Fists of Faenella, Dinazen Olkar, etc.)

Creating Unique Stances

Using the SAVE command, one may create a stance that is ideal for their particular number of stance points and point distribution. To change the Shield stance, for instance, once the points are distributed as desired one would type STANCE SHIELD SAVE. From that point on, any time you call upon "stance shield", it will assign points based upon your previously saved setting. This makes for easy handling of gaining additional stance points.

Also of note is that there is an ATTACK value. While you will usually want this set at the maximum, 100%, there are situations in which it is better to reclaim and redistribute those points. For every 5 points that you reduce your attack value, you will gain 1 defensive point to distribute as you wish.


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