Spite of Dergati: Difference between revisions

From Elanthipedia
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
{{Spell
{{Spell
|name=Spite of Dergati
|name=Spite of Dergati
|abbrev=spit
|minprep=20
|minprep=20
|castcap=100
|castcap=100
|abbrev=spit
|validtarget=Area of Effect
|validtarget=Area of Effect
|guild=Cleric
|guild=Cleric
Line 13: Line 13:
|offtype=mind
|offtype=mind
|deftype=willpower
|deftype=willpower
|sig=Yes
|diff=esoteric
|diff=esoteric
|source=scroll
|source=scroll
Line 29: Line 30:
*Mind vs Will.
*Mind vs Will.
*Erects an anti-magic field that prevents all spellcasting in the area. Fades prematurely if the caster dies or leaves.
*Erects an anti-magic field that prevents all spellcasting in the area. Fades prematurely if the caster dies or leaves.

Not truely signature, but cannot be cast by non-Clerics.

Revision as of 02:39, 21 April 2013

Incomplete Article
  • This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
  • Infobox entry on minimum duration, Infobox entry for illegal, Infobox entry for corrupt
Cleric thumb.jpgCleric Guild


Spite of Dergati
Abbreviation: SPIT
Prerequisites: Unknown
Signature: Yes
Spell Slots: 3
Mana Type: Unknown
Spell Type: battle / debilitation, warding, area of effect
Difficulty: esoteric
Prep (min/max): 20 / 100
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Area of Effect
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Unknown
Effect: Unknown
Example Messaging: You gesture.

With great strain, you channel the energies of your spiteful magic outward in a wide bubble, forcing the inherent mana streams to bend in their courses and leaving the area temporarily barren of all magic.
Roundtime: 3 sec.

Contest Type: mind / willpower
Devices/Tattoos: Sealed jar filled with mellified Akul'tiz remains, Small iron sphere banded by black runes, Warped parchment of twisted linen fibers

Notes

  • Scroll-only.
  • Esoteric Warding.
  • Mind vs Will.
  • Erects an anti-magic field that prevents all spellcasting in the area. Fades prematurely if the caster dies or leaves.

Not truely signature, but cannot be cast by non-Clerics.