Skinning skill: Difference between revisions

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Skinning is a {{catskill|survival}} skill used to harvest pieces of slain creatures. The resulting treasure can be sold to fur traders for coin, or used in various creation systems.
'''Skinning''' is a {{catskill|survival}} skill used to harvest pieces of slain creatures. The resulting treasure can be sold to fur traders for coin, or used in various creation systems.


==Usage==
==Usage==
Skinning is performed primarily via the '''<tt>SKIN</tt>''' command.
Skinning is performed primarily via the '''{{com|SKIN}}''' command.


==Training Strategy==
==Training Strategy==
You can learn skinning simply by holding an edged weapon in one hand and attempting to '''<tt>SKIN <creature></tt>'''. If a pelt, skin or hide is obtained you may learn additional skinning as well as [[Mechanical Lore skill]] by scraping it with a hide scraper. Scraping fish caught by [[Fishing]] may also be used to learn skinning and [[Mechanical Lore skill]].
You can learn skinning simply by holding an edged weapon in one hand and attempting to '''<tt>SKIN <creature></tt>'''. Scraping a pelt, skin or hide with a hide scraper also teaches skinning as well as the [[Mechanical Lore skill]]. Fish caught via [[Fishing]] may also be scraped in this manner. Tending [[Damage#Parasites|bloodsuckers]] also teaches some skinning.


Results from skinning may be improved by using lighter edged weapons, and by kneeling before the creature you are attempting to skin.
[[Discipline]] and [[Agility]] are the stats that factor into skinning. Results from skinning may be improved by using [[Light Edged skill|light edged]] weapons, skinning knives in particular, and by kneeling before the creature you are attempting to skin.


At 100 ranks, Rangers gain the ability to '''<tt>ARRANGE</tt>''', vastly increasing the value of skinned pieces.
At 100 ranks, Rangers gain the ability to '''{{com|ARRANGE}}''', vastly increasing the value of skinned pieces.


==Additional Notes==
==Additional Notes==
Coin values of skinned pieces will vary widely. A perfectly arranged skin will have 100 parts when counted. This skill does not count as one of the survival skills for circling for thieves.
*Coin values of skinned pieces will vary widely.
*A perfectly arranged skin will have 100 parts when counted.
*This skill does not count as one of the survival skills for circling for thieves.


See also:
See also:

Revision as of 13:55, 24 February 2009

Skinning is a survival skill used to harvest pieces of slain creatures. The resulting treasure can be sold to fur traders for coin, or used in various creation systems.

Usage

Skinning is performed primarily via the SKIN command.

Training Strategy

You can learn skinning simply by holding an edged weapon in one hand and attempting to SKIN <creature>. Scraping a pelt, skin or hide with a hide scraper also teaches skinning as well as the Mechanical Lore skill. Fish caught via Fishing may also be scraped in this manner. Tending bloodsuckers also teaches some skinning.

Discipline and Agility are the stats that factor into skinning. Results from skinning may be improved by using light edged weapons, skinning knives in particular, and by kneeling before the creature you are attempting to skin.

At 100 ranks, Rangers gain the ability to ARRANGE, vastly increasing the value of skinned pieces.

Additional Notes

  • Coin values of skinned pieces will vary widely.
  • A perfectly arranged skin will have 100 parts when counted.
  • This skill does not count as one of the survival skills for circling for thieves.

See also: