Ranger new player guide: Difference between revisions

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====Weapons====
====Weapons====
As a member of the Rangers' Guild, you will be required to learn the use of at least two weapon classes in addition to the [[parry]] skill. In order to facilitate that parry learning, it is encouraged that one of your weapon choices be something that you can use at melee with an opponent.

In order to make full use of our abilities later on, it is also encouraged (but not required) for you to practice use of either a [[bow]], [[crossbow]], or [[sling]]. Skill with these weapons will serve you well when using either the Dual Load or Snipe abilities described below.


=====Dual Load=====
=====Dual Load=====
Once you have gained a significant amount of skill with your [[bow]] weapon and have the appropriate physical stats, you will be able to use this ability. The Dual Load allows for a Ranger to load their bow with two arrows and fire them at the same time.

:For more information see [[Dual Load]].


=====Snipe=====
=====Snipe=====
Upon achieving your 40th circle within the guild, you will be allowed to learn the Snipe ability from Guildmaster Tolle in [[Langenfirth]]. This ability will allow you to fire you weapon from hiding and remain hidden, it can also be used in conjunction with the Dual Load ability.

:For more information see [[Snipe]].


====Armor====
====Armor====

Revision as of 14:26, 28 October 2014

This is a page for the Ranger specific page for the Newbie Help Guide. Whenever possible, overlap with the general guide should be minimized.

For details, rules, and the other pages involved, see Category:Newbie Guide Contest.

Start

Getting Started

It is assumed you've already found the guild structure and have already joined the Rangers' Guild, if you have not you can use the DIRECTION command to locate the area. But now that you've done that, and made use of the JOIN command to become one of us, what' next? And, just what exactly is is that Rangers are supposed to do?

Survival Skills

Rangers are survivalists first and foremost. The majority of your training as a Ranger will focus on improving your survival skills. You must dedicate yourself to actively training at least eight different skills within the survival group at all times in order to advance within the guild. While there is some flexibility on which skills you choose to focus on, there is a hard requirement to train our guild-specific skill of scouting.

Evasion

Athletics

Perception

Stealth

Locksmithing

Thievery

First Aid

Outdoorsmanship

Skinning

Scouting

For more information see Scouting.

Combat Skills

Beyond being a master survivalist, Rangers are also adept hunters. We pride ourselves in our ability to go nearly anywhere and fight nearly anything. Because of this, the guild requires that you keep up with not only weapon skills but also armor skills as well. The choice of what weapon and armor to use are purely yours to make, however this guide will give you a little advice in what to choose and how those choices will impact your advancement later on.

Weapons

As a member of the Rangers' Guild, you will be required to learn the use of at least two weapon classes in addition to the parry skill. In order to facilitate that parry learning, it is encouraged that one of your weapon choices be something that you can use at melee with an opponent.

In order to make full use of our abilities later on, it is also encouraged (but not required) for you to practice use of either a bow, crossbow, or sling. Skill with these weapons will serve you well when using either the Dual Load or Snipe abilities described below.

Dual Load

Once you have gained a significant amount of skill with your bow weapon and have the appropriate physical stats, you will be able to use this ability. The Dual Load allows for a Ranger to load their bow with two arrows and fire them at the same time.

For more information see Dual Load.
Snipe

Upon achieving your 40th circle within the guild, you will be allowed to learn the Snipe ability from Guildmaster Tolle in Langenfirth. This ability will allow you to fire you weapon from hiding and remain hidden, it can also be used in conjunction with the Dual Load ability.

For more information see Snipe.

Armor

Magic Skills

While not one of our primary focuses, Rangers still make use of the magic skillset to accomplish feats that are beyond our natural abilities.

Lore Skills

Like with Magic, Lore is not a primary focus of this Guild. However, you are still required to learn a bit from this skillset in order to advance within the guild. The requirements are minimal, however they must still be met.

Other Information

Ranger Bonus

For more information see Ranger Bonus.

Beseeches

For more information see Ranger Beseeches.

Animal Companions

For more information see Ranger Companions.

Slips

Signs

Closing Statements