Post:Undead TKT/TKS immunity - 1/23/2011 - 15:05:56: Difference between revisions

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|p=[ Clerical magic magic being extra effective against {{PRel|undead}} despite {{PRel|Immortals|gods}} making undead is ] certainly odd, but it isn't without any possible logic. And when I had to choose between going with the originally proposed retcon ("Gods all hate undead.") and cutting out little things like [[Asketi's Ride]], I decided to keep [[Asketi]] happy.
|p=[ Clerical magic magic being extra effective against {{PRel|undead}} despite {{PRel|Immortals|gods}} making undead is ] certainly odd, but it isn't without any possible logic. And when I had to choose between going with the originally proposed retcon ("Gods all hate undead.") and cutting out little things like {{PRel|Asketi's Ride}}, I decided to keep {{PRel|Asketi}} happy.


Half the dramatic tension behind the {{PRel|Necromancer}}s is that they're doing amoral, culturally repugnant and world-breaking stuff that could doom everybody. The other half is that the Immortals act dickish, aloof and have a clear "do as we say, not as we do" mentality going on.
Half the dramatic tension behind the {{PRel|Necromancer}}s is that they're doing amoral, culturally repugnant and world-breaking stuff that could doom everybody. The other half is that the Immortals act dickish, aloof and have a clear "do as we say, not as we do" mentality going on.

Latest revision as of 23:28, 8 October 2020

Re: undead TKT/TKS immunity · on 1/23/2011 3:05:56 PM 4206
[ Clerical magic magic being extra effective against undead despite gods making undead is ] certainly odd, but it isn't without any possible logic. And when I had to choose between going with the originally proposed retcon ("Gods all hate undead.") and cutting out little things like Asketi's Ride, I decided to keep Asketi happy.

Half the dramatic tension behind the Necromancers is that they're doing amoral, culturally repugnant and world-breaking stuff that could doom everybody. The other half is that the Immortals act dickish, aloof and have a clear "do as we say, not as we do" mentality going on.

Which side we focus on from moment to moment depends on which side of the conflict we're writing for. I encourage and support polarization among characters over the issue, but on the player level it's useful to remember there are meant to be both excellent reasons for a character to be a Necromancer and excellent reasons for a character to want to murder all Necromancers.

-Armifer

This message was originally posted in The Moon Mages (24) \ Bugs - Moon Mages (4), by DR-ARMIFER on the play.net forums.