Post:PERC CRITTER Rewrite - 01/16/2015 - 14:16: Difference between revisions

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(Created page with "{{Post |a=DR-ARMIFER |t=PERC CRITTER Rewrite |d=01/16/2015 02:16 PM CST |n=302 |f=The Empaths \ Game Master and Official Announcements |c=m |p=I've rewritten the Empath {{PRel...")
 
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|f=The Empaths \ Game Master and Official Announcements
|f=The Empaths \ Game Master and Official Announcements
|c=m
|c=m
|p=I've rewritten the Empath {{PRel|Perceive command|{{tt|PERC}}}} {{tt|CRITTER}} command.
|p=I've rewritten the {{PRel|Empath}} {{PRel|Perceive command|{{tt|PERC}}}} {{tt|CRITTER}} command.


1) The output is now a little more flavorful.<br />
1) The output is now a little more flavorful.<br />
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-[[Armifer]]
-[[Armifer]]
|sub=Power Perceive skill
}}
}}

Latest revision as of 17:39, 16 January 2015

PERC CRITTER Rewrite · on 01/16/2015 02:16 PM CST 302
I've rewritten the Empath PERC CRITTER command.

1) The output is now a little more flavorful.
2) The ability now distinguishes between living, construct, and undead. Cursed-but-not-undead fall under living.
3) You get a token amount of Empathy experience if you perceive a non-construct. There's a timer on how often you get experience, and it's per Empath not per creature. I may adjust it up a touch, but it's meant to be a small boon for new Empaths, rather than a reliable training mechanism.

I am concerned that, due to how it tracks what is undead, there may be false positives or false negatives. Please play with it and let me know if any show up.

-Armifer

This message was originally posted in The Empaths \ Game Master and Official Announcements, by DR-ARMIFER on the play.net forums.