Mark of Arhat (2.0): Difference between revisions
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{{OSpell |
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|name=Mark of Arhat |
|name=Mark of Arhat |
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|minprep=5 |
|minprep=5 |
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|desc=The Mark of Arhat spell is named for the founder of the first guild, Warrior Mages. [[Arhat]] was to fire magic as a mother is to child. One of his favorite spells was one of his own devising. He never named the spell and when it was found at the time of his death, the spell was named in Arhat's honor. Mark of Arhat is a form of targeted spell that does not deal damage upon impact, but afterwards as the mage harnesses mana for it. |
|desc=The Mark of Arhat spell is named for the founder of the first guild, Warrior Mages. [[Arhat]] was to fire magic as a mother is to child. One of his favorite spells was one of his own devising. He never named the spell and when it was found at the time of his death, the spell was named in Arhat's honor. Mark of Arhat is a form of targeted spell that does not deal damage upon impact, but afterwards as the mage harnesses mana for it. |
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|messaging= |
|messaging= |
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Flickering embers drift from your fingertips, cascading to the ground where they land in a rough circle. Suddenly a pillar of white-hot flame bursts skyward from the embers! Stepping out of the column of flame, a majestic fiery lion shakes its burning mane, snarls, and springs toward a fendryad!<br> |
Flickering embers drift from your fingertips, cascading to the ground where they land in a rough circle. Suddenly a pillar of white-hot flame bursts skyward from the embers! Stepping out of the column of flame, a majestic fiery lion shakes its burning mane, snarls, and springs toward a fendryad!<br /> |
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A dancing flame springs into existence between you and a fendryad, quickly growing into a raging inferno. A large golden lion steps proudly out of the fire, drawing the flames with it like a shroud. Baring brightly glowing fangs, the lion pounces on a fendryad!<br> |
A dancing flame springs into existence between you and a fendryad, quickly growing into a raging inferno. A large golden lion steps proudly out of the fire, drawing the flames with it like a shroud. Baring brightly glowing fangs, the lion pounces on a fendryad!<br> |
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You sense the pattern of your Mark of Arhat spell grow too powerful for your ability to hold, causing it to dissolve and ending the spell. |
You sense the pattern of your Mark of Arhat spell grow too powerful for your ability to hold, causing it to dissolve and ending the spell. |
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*Marks can be maintained from a room away. Ability to hold mark is lessened, and mana harnessed doesn't damage. |
*Marks can be maintained from a room away. Ability to hold mark is lessened, and mana harnessed doesn't damage. |
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*Multiple marks, on the same target or different targets, can be maintained at once. How many may depend on skill. |
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*In rare instances the lion appears as Arhat himself. |
*In rare instances the lion appears as Arhat himself. |
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*To remove a mark, the command is {{com|Release Mark}}. Release Mark Help for more options. |
*To remove a mark, the command is {{com|Release}} {{tt|Mark}}. {{com|Release}} {{tt|Mark Help}} for more options. |
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*Ignites Naphtha. |
*Ignites Naphtha. |
Latest revision as of 02:05, 23 January 2013
Abbreviation: | MOA | |
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Prerequisites: | Dragon's Breath, 40th circle | |
Minimum Prep: | 5 | |
Casting Cap: | 35 | |
Valid Spell Target: | Others, Critters | |
Description: | The Mark of Arhat spell is named for the founder of the first guild, Warrior Mages. Arhat was to fire magic as a mother is to child. One of his favorite spells was one of his own devising. He never named the spell and when it was found at the time of his death, the spell was named in Arhat's honor. Mark of Arhat is a form of targeted spell that does not deal damage upon impact, but afterwards as the mage harnesses mana for it. | |
Example Messaging: | Flickering embers drift from your fingertips, cascading to the ground where they land in a rough circle. Suddenly a pillar of white-hot flame bursts skyward from the embers! Stepping out of the column of flame, a majestic fiery lion shakes its burning mane, snarls, and springs toward a fendryad!
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Notes
- Holding too much mana can cause your spell to fail:
You sense the pattern of your Mark of Arhat spell grow too powerful for your ability to hold, causing it to dissolve and ending the spell.
- Marks can be maintained from a room away. Ability to hold mark is lessened, and mana harnessed doesn't damage.
- Multiple marks, on the same target or different targets, can be maintained at once. How many may depend on skill.
- In rare instances the lion appears as Arhat himself.
- To remove a mark, the command is RELEASE MARK. RELEASE MARK HELP for more options.
- Ignites Naphtha.