Grounding Field: Difference between revisions

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|minskill=250
|minskill=250
|maxskill=1000
|maxskill=1000
|minduration=2
|minduration=10
|maxduration=10
|maxduration=40
|validtarget=Self
|validtarget=Self
|guild=Warrior Mage
|guild=Warrior Mage
|wardslot=0-slot
|magic=Elemental Magic
|spellbook=Electricity Manipulation
|spellbook=Electricity Manipulation
|prereqs=Circle 70, [[Ethereal Shield]], [[Lightning Bolt]]
|prereqs=Circle 70, [[Ethereal Shield]], [[Lightning Bolt]]
|slot=2
|slot=1
|illegal=no
|desc=The Grounding Field spell establishes an electrical field about the magician that redirects hostile energies harmlessly into Elanthia. When establishing a field it must be attuned to fire, cold or electrical sources specifically. While much trial and hardship has resulted in a stable barrier that will not interfere with the caster's own attacks be warned that the field will amplify energy sources it is not attuned to.
|corrupt=no
|desc=The Grounding Field spell utilizes the energy of incoming energy to generate elemental charge. All energy passing through the interface will produce charge, though heat, cold, and electricity are more easily used by the barrier. Note that this spell will not reduce the harm caused in the process!
|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs
|dtype=No damage
|dtype=No damage
|htype=No heal
|htype=No heal
|poststring=No
|effect=Elemental damage barrier that nullifies damage from the attuned element but amplifies damage from others.
|effect=Elemental field that converts incoming damage to elemental charge.
|messaging=You drop to one knee as you firmly press your palms into the ground.<br/>
|messaging='''Prep message:'''<br/>
A lattice-like sphere of electricity attuned to <element> forms about you.<br/>
You trace an angular sigil in the air, shaping the pattern of the Grounding Field spell.<br/>


'''BLOCKING DAMAGE:'''<br/>
'''Cast message:'''<br/>
Steadying your breath, you briefly point one arm up and the other towards the ground, forming a conduit through your body.<br/>
<Player> gestures at you.<br/>
A lattice-like sphere of electricity forms about you, bristling with crackling spikes.<br/>
A brilliant beam descends from the sky and shrinks into a tiny point centered on you.<br/>
The field buckles briefly under the kinetic strain, failing to entirely stop the attack.<br/>
The beam creates an impressive cloud of smoke but does no real damage at all.<br/>


'''AMPLIFYING DAMAGE:'''<br/>
'''Receiving damage message:'''<br/>
Your Grounding Field thrums with energy, empowering you.<br/>
<Player> gestures at you.<br/>
A crackling yellow haze forms up around <Player>'s form, quickly pooling up into a small, cohesive cloud in front of her. It quickly lurches forward in an erratic bolt at you!<br/>
The electrical energies are amplified as they pass through your Grounding Field.<br/>
Yellow haze brushes up against your right arm, pathetic sparks grazing you.<br/>
|sig=Yes
|sig=Yes
|diff=advanced
|diff=advanced
Line 38: Line 38:
|ctype=standard
|ctype=standard
}}
}}
==Effect==
The way it works is slightly complex, but the basic logic it should follow is this:

If the attack is purely elemental and the primary element is what you're attuned to, the attack will be stopped entirely.

If the attack is both elemental and physical, and the primary element is what you're attuned to, the elemental component will be stripped away entirely.

If the attack's primary element is not what you are attuned to, any damage from both elements you are not attuned to will be increased. Any damage from the element you are attuned to will still be nullified (though for brevity this isn't messaged).

==Notes==
* If set to fire, it will prevent naphtha from igniting but will not extinguish already burning naphtha.
* Grounding Field can't be {{com|RELEASE}}{{tt|d}}: You attempt to scatter the Grounding Field about you, but the spell quickly nullifies your efforts. You'll just have to wait for the magic to wane on its own schedule.

Latest revision as of 22:15, 8 August 2023


Wm thumb.jpgWarrior Mage Guild


Grounding Field
Abbreviation: GF
Prerequisites: Circle 70, Ethereal Shield, Lightning Bolt
Signature: Yes
Spell Slots: 1
Ward Slots: This spell uses 0 ward slots when cast by Warrior Mages.
Mana Type: Elemental Magic
Spell Type: standard / warding
Difficulty: advanced
Prep (min/max): 30 / 100
Skill Range (min/max): 250 / 1000
Valid Spell Target: Self
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: The Grounding Field spell utilizes the energy of incoming energy to generate elemental charge. All energy passing through the interface will produce charge, though heat, cold, and electricity are more easily used by the barrier. Note that this spell will not reduce the harm caused in the process!
Effect: Elemental field that converts incoming damage to elemental charge.
Example Messaging: Prep message:

You trace an angular sigil in the air, shaping the pattern of the Grounding Field spell.

Cast message:
Steadying your breath, you briefly point one arm up and the other towards the ground, forming a conduit through your body.
A lattice-like sphere of electricity forms about you, bristling with crackling spikes.

Receiving damage message:
Your Grounding Field thrums with energy, empowering you.

Devices/Tattoos: No devices or tattoos documented.