Frostbite

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Wm thumb.jpgWarrior Mage Guild


Frostbite
Abbreviation: -
Prerequisites: Geyser or Elementalism
Signature: No
Spell Slots: 4
Mana Type: Unknown
Spell Type: battle / debilitation, area of effect
Difficulty: advanced
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Area
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Frostbite spell quickly and drastically lowers the temperature around your foes, causing them to suffer from severe fatigue and frostbite. The lingering effect from the spell takes away a good deal of your opponent's heartiness, leaving them briefly vulnerable to just about any sort of follow-up attack. You should note that Frostbite is easier to use during the winter; though by the same token, it is harder during the summer."

"Be warned, this spell is illegal in most jurisdictions and will result in a charge for Endangering Public Safety.

Effect: +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Damages fatigue, knocks down, debuffs stamina.
Example Messaging: You gesture.

Ice crystals begin to form in the air.
The unnatural fog condenses into crystals of ice with a sudden flash!
A bawdy swain gasps in shock as its body is completely coated in a layer of frost!
A bawdy swain collapses to the ground!
A bawdy swain gasps in shock as its body is completely coated in a layer of frost!
A bawdy swain collapses to the ground!
A bawdy swain gasps in shock as its body is completely coated in a layer of frost!
A bawdy swain collapses to the ground!
A bawdy swain gasps in shock as its body is completely coated in a layer of frost!
A bawdy swain collapses to the ground!
A sudden shout of "The man's dangerous!" heralds a nearby citizen to run for the guards. It won't be long before the Lower Ratha authorities will try to bring you in for endangering the public.
Roundtime: 3 sec.

Contest Type: magic / fortitude
Devices/Tattoos: Item:Clear selenite runestone
  • Can be CAST CREATURE - like with most AOE or multi-target spells, will hit all creatures in the room. This includes player summoned or owned creatures.
  • Will not reduce fatigue to 0. Limit is unknown.