Elemental weapon

From Elanthipedia
Revision as of 18:44, 22 March 2015 by ABSOLON (talk | contribs) (Created page with "{{GuildAbility |name=Elemental weapon |guild=warrior mage |prereqs=None |slots=- |diff=- |type=other |contest1=- |contest2=- |skill=Summoning |path=Earth |desc= |effect=Create...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Wm thumb.jpgWarrior Mage Guild
Elemental weapon
Requirements: None
Difficulty: None
Type / Skill: other / summoning
Path: Earth
Description: Unknown
Effect: , , , , Create a tier 2 elemental weapon
Messaging: Unknown


Notes

  • Available to all WMs immediately after joining the guild.
  • SUMMON WEAPON will create a Tier 2 weapon that is a template of your highest melee skill.
  • This uses Elemental Charge, and is an Earth ability.
  • You may TURN the summoned weapon to swap it between the two templates for that skill
  • Roundtime for all verbs scales down fairly quickly with Summoning skill.
  • There are six metaspells that modify this ability, one in each book.
  • Knowledge of any metaspell raises the base weapon to Tier 3.
  • The Air metaspell (Quick Infusions) reduces the RT of SUMMON, SHAPE, and TURN by 4 seconds.
  • The Aether metaspell (Expansive Infusions) allows you to create weapons for any skill.
  • The Earth metaspell (Reinforced Infusions) allows the user to get additional Tier bumps from Crafting Techniques and holding a rare metal ingot.
  • The Electricity metaspell (Shocking Infusions) allows the user to create weapons that do electric damage.
  • The Fire metaspell (Fiery Infusions) allows the user to create weapons that do fire damage.
  • The Water metaspell (Icy Infusions) allows the user to create weapons that do cold damage.

Templates

Skill Base template TURN}ed template
Small Edged scimitar short sword
Large Edged
Twohanded Edged
Small Blunt
Large Blunt
Twohanded Blunt
Staves
Polearms