Divine Guidance (2.0): Difference between revisions

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==Notes==
==Notes==
* [[Intelligence]] boost does not affect learning rate.
[[Category:Second Tier Spells]]
[[Category:Second Tier Spells]]

Revision as of 12:02, 2 July 2008


Paladin thumb.jpgPaladin Guild


Divine Guidance
Abbreviation: DIG
Prerequisites: 5th Circle, Courage
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 6 / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Self
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: Our patron Chadatru guides our swords and strengthens our hearts, and he provides us with the strength to defend those unable to protect themselves. Yet often times, the brash and young Paladin will overlook those matters where Chadatru's unfailing knowledge might prevail. The Divine Guidance spell, created years ago by a Paladin inspired by Chadatru himself, will provide us with a heightened intelligence. More mana provides a lengthier and more robust boost.
Effect: Unknown
Example Messaging: Brilliant, hair-like threads of light dart like wispy crowns around your head, bringing with them an epiphany of thought and knowledge.

Your profound inspiration wanes and expires as thin, wispy lines of light alternately appear and disappear near your head.
Devices/Tattoos: No devices or tattoos documented.

Notes