Conviction skill

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Revision as of 17:03, 26 March 2015 by ISHARON (talk | contribs)
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This skill is not live yet.

Paladin-only skill. Basically, tanking ability. This makes poison less damaging, stuns less effective, etc. Basically, it keeps the paladin from dying in ways that are a bit more interesting than damage reduction.

This skill was originally called Endurance, but on 3/23/2015, GM Raesh wrote:

The Paladin Guild Skill is a big part of the design I'm working on, but I would be shocked if it keeps the name and concept of Endurance.



and

I think Paladins will be in a significantly better place once the barrier review is finished and they have a functional guild skill (Tentatively renamed asceticism) and revamped soul system.



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