Bond Armaments: Difference between revisions

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Line 13: Line 13:
|prereqs=[[Rutilor's Edge]] or [[Divine Armor]]
|prereqs=[[Rutilor's Edge]] or [[Divine Armor]]
|slot=2
|slot=2
|illegal=no
|corrupt=no
|desc=The Bond Armaments spell temporarily enables a weapon or shield to return to your hand on its own, if dropped or stolen.
|desc=The Bond Armaments spell temporarily enables a weapon or shield to return to your hand on its own, if dropped or stolen.
|buffs=No buffs
|buffs=No buffs
Line 18: Line 20:
|dtype=No damage
|dtype=No damage
|htype=No heal
|htype=No heal
|poststring=No
|effect=bonds weapon/shield to hand
|effect=bonds weapon/shield to hand
|messaging=You gesture.
|messaging=You gesture.

Latest revision as of 15:27, 13 August 2023


Paladin thumb.jpgPaladin Guild


Bond Armaments
Abbreviation: BA
Prerequisites: Rutilor's Edge or Divine Armor
Signature: Yes
Spell Slots: 2
Mana Type: Holy Magic
Spell Type: standard / utility
Difficulty: intermediate
Prep (min/max): 15 / 100
Skill Range (min/max): 80 / 800
Valid Spell Target: Item
Duration (min/max): 10 minutes / 40 minutes
Justice: This spell is legal to cast in Justice Zones.
Corruption: This spell does not cause Divine Outrage or some other form of Sorcerous Corruption.
Description: The Bond Armaments spell temporarily enables a weapon or shield to return to your hand on its own, if dropped or stolen.
Effect: bonds weapon/shield to hand
Example Messaging: You gesture.

Tendrils of translucent white writhe around your <weapon>.

Devices/Tattoos: Gold filigree acorn filled with black amber beads