Almanac

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Almanacs can be STUDIED every 10 real life minutes to gain field experience; filling a skill by 50%. Almanacs come in random skill and specified skill variants. Some are limited to skills within a single skillset while others randomly choose a skillset and skill.

Only random-allskill almanacs and specific-skill almanacs will teach guild skill. Random-skillset almanacs will not teach the guild skill.

Almanacs share a global cooldown timer on both player and almanac for STUDY. You must wait 10 minutes after studying one almanac before studying another almanac. Almanacs can be shared (as they don't bond) but the 10 minute timer would also apply to the shared recipient.

Almanacs are sourced via microtransaction events, estate holder LTB purchases at the Squat Bungalow in Fang Cove and at auction.

Syntax

  • STUDY You believe you would learn something significant about Lore if you were to OPEN the XXXX almanac and STUDY its contents.
  • OPEN You open the XXXX almanac
  • CLOSE You close the XXXX almanac.

Messaging

  • STUDY when off cooldown: You set about studying your XXXX almanac intently. You believe you've learned something significant about <skill>!
  • STUDY when on cooldown: You've gleaned all the insight you can from the XXXX almanac, for now.
  • STUDY when on cooldown by Someone Else: The pages of the XXXX almanac seem worn, so you decide not to risk damaging them.

Variations

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