Ranger trail system

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Revision as of 22:40, 14 October 2008 by HRODBERACHT (talk | contribs) (fixing t32, adding t41)
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The Ranger Trail System is a complex route of ranger only trails which can cover vast distances in a short amount of time. To enter the trail system, a ranger must first SCOUT TRAIL in the room which a trail begins, then GO TRAIL.

An in game maps script can be found here.

See also: Trail Marker

Difficulty meanings: (these are an estimate, actual ranks needed can vary due to perception)

  • Beginner - 55 Ranks of Scouting
  • Easy - 85 Ranks of Scouting
  • Intermediate - 105 Ranks of Scouting
  • Advanced - 155 Ranks of Scouting
  • Expert - 255 Ranks of Scouting
Trail Number Start Location Start Map End Location End Map Province Difficulty Room Marker
T1 Crossing NE Gate RanikMap7 Kaerna Village RanikMap9 Zoluren Beginner [Northern Trade Road, Farmlands]
Rich farmland surrounds the road on both sides. The fresh scent of the tilled soil rises all about you. Southward, the walls of a fair-sized city rise near the banks of a glistening river. A faint haze of smoke hovers over the town, blurring the outlines slightly. To the north, distant hills rear up against the grey-blue horizon. You also see an open crate, a stone pile and an onager.
You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone
T2 Crossing NE Gate RanikMap7 Haven Ferry RanikMap14 Zoluren Unknown [Northeast Wilds, Birder Lane]
One of the gates of the Crossing lies before you to the northwest, and a steady stream of adventurers flows by. You notice a high proportion of wizards, grey-bearded and fierce-eyed, leaning on staves or muttering to themselves or their familiars. A small lizard barely escapes death underfoot, and you pay more attention to where you tread, lest you inadvertently do in some Mage's favorite pet.
Sinuous lines etched into the stone form the sign of the rolling wave.
T3 Crossing NE Gate RanikMap7 Dirge RanikMap13 Zoluren Unknown [Northern Trade Road, Farmlands]
Open grassland mingles with small farmsteads as the wide road passes through a cut where a low hill rises. The road is edged with tall hedges, apparently to keep cattle from wandering into the orchards and vegetable plots you see beyond the heavy, guarding branches. Some distance to the south, you see the smoke and haze of a city of some size. Northwards, low hills rise against the sky.
Carved into a slender branch in the hedgerow is the sign of the broken mountain.
T4 Crossing West Gate RanikMap3 Knife Clan RanikMap5a Zoluren Unknown [Mycthengelde, Flatlands]
The path winds through a thick grove of trees running north and south along the walls of The Crossing. The pleasant smell of flowers mixed with damp earth permeates the air, and birds sing cheerfully from their homes in the foliage. Directly south, the trees part to reveal a grassy expanse stretching towards a low series of hills.
Shallow lines scratched into the smooth bark of the beech form the sign of the upright dagger.
T5 Crossing West Gate RanikMap3 Wolf Clan RanikMap5 Zoluren Unknown [Mycthengelde, Flatlands]
Several constellations twinkle in the sky above as you travel the Mycthengelde.
You recognize the sign of a paw print etched with precision into the hard-packed earth.
T6 Kaerna Village RanikMap9 Crossing NE Gate RanikMap7 Zoluren Beginner [Northern Trade Road, Open Grasslands]
To the south the land turns a rough brown, shifting abruptly from plains to farming land
Two felenok pine sticks have been lashed together with rawhide to form an X
T7 Kaerna Village RanikMap9 Haven Ferry South Side RanikMap14 Zoluren Unknown [Northern Trade Road, Meadowlands]
The forest to the south is thick and dark, a stark comparison to the open meadow around you. Short, springy grass grows in soft mounds over hillocks and hollows. Tiny white wildflowers peek out amongst the greenery, their petals open to accept the sunlight.
Unknown
T8 Kaerna Village RanikMap9 Dirge RanikMap13 Zoluren Unknown [Northern Trade Road, Kaerna Outskirts]
There is almost a visible line drawn between the plains and the waystop of Kaerna, but it would appear that the thick grasses are winning out over the village's side-by-side buildings. Off to one side stands an abandoned militia shack, a silent casualty to the ongoing war between civilization and nature. You also see a weathered wooden sign.
Unknown
T9 Kaerna Village RanikMap9 Knife Clan RanikMap5a Zoluren Unknown [Northern Trade Road, Open Grasslands]
Miles upon miles of uncivilized land lie before you, devoid of any sign of humanity. A shifting sea of brown, green, and tan grasses rises about you, rustling with the movement of the occasional bird or butterfly that dares to plunge down into the vegetation. A line of dark mountains rises to the north, shadowed and gloomy, they climb abruptly from the grasslands.
Unknown
T10 Kaerna Village RanikMap9 Wolf Clan RanikMap5 Zoluren Unknown [Kaerna Village, Near The Well]
Meandering eastward from the village well, a grassy footpath follows a gentle decline away from the bustle of the Northern Trade road and through a small copse of oak and aspen trees. Wildflowers grow in abundant banks on either side of the path, their delicate blossoms evolving with the seasons in an endless, ever-changing cycle of color and fragrance. You also see an abandoned unremarkable cabin and the village well.
Unknown
T11 Dirge RanikMap13 Kaerna Village RanikMap9 Zoluren Unknown [Lava Fields, Valley]
Fields of broken lava give way to a relatively open valley tucked between two gigantic rock outcrops. Almost mountains in themselves, the outcrops rise steeply from the valley floor. Nestled between them sits a small, drab-looking town. Buildings made of the same black rock as the mountains straggle across the tiny valley and back into the narrowing gorge behind it.
You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone
T12 Dirge RanikMap13 Haven Ferry South Side RanikMap14 Zoluren Unknown [Volcanic Ruins, Dirge]
Cinders and debris crunch beneath your feet as a cold wind stirs the ashes into small dust devils that dance about you in a curiously mocking way. To the north, twin volcanic cones loom high into the sky. The small town tucked between their towering masses seems to huddle in on itself.
Unknown
T13 Dirge RanikMap13 Crossing NE Gate RanikMap7 Zoluren Unknown [Dirge, Hangman's Road]
A narrow path of relatively smooth cinders and crushed stone ambles aimlessly among dead grey ash-heaps and piles of stone that once were houses. To the west and a bit north, a small hill rises, bleached white by the sun and the foul air until it resembles an exposed skull left unburied among the ruins.
Unknown
T14 Haven Ferry South Side RanikMap14 Knife Clan RanikMap5a Therengia Unknown [North Road, Farmlands]
Long shadowy rows of vines stretch off to either side of the road like darkened corridors. A sweet smell drifts on the evening breeze from the ripe grapes hanging in thick bunches from the vines. You also see a large sign.
The sign of the upright dagger is incised into the grainy skin of the sinuous vine.
T15 Haven Ferry South Side RanikMap14 Crossing NE Gate RanikMap7 Therengia Unknown [North Road, Farmlands]
A whitewashed wooden fence stands between you and a cool pond beckoning from beside the road. White linens hanging from a clothesline wave slowly in the breeze behind a nearby cottage, from which wafts the scent of freshly baking bread.
Unknown
T16 Haven Ferry South Side RanikMap14 Wolf Clan RanikMap5 Therengia Unknown [North Road, Farmlands]
Empty wooden stalls line the road, and the grass is crushed in neat squares where tents stood during the day.
Unknown
T17 Haven Ferry South Side RanikMap14 Dirge RanikMap13 Therengia Unknown [North Road, Riverbank]
A pungent smell rises from racks of salted fish standing like tattered skeletons against the evening sky. Thatched huts stand in a circle around you, their doors and windows locked against the evening gloom. You also see an abandoned fir-trimmed hovel, an abandoned mud brick hovel, an abandoned pine plank shanty, and an abandoned hut.
Unknown
T18 Haven Ferry South Side RanikMap14 Kaerna Village RanikMap9 Therengia Unknown [North Road, Riverbank]
This close to the river's edge, dry ground gives way to marshlands. A thick coat of bright green moss grows over many of the standing pools, and on the groups of elm trees rising from scattered muddy knolls. Waterfowl swim lazily on the ponds, diving under the water every now and again for a quick snack. The path runs atop a packed earth dike rising above the sodden ground.
You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone.
T19 Knife Clan RanikMap5a Crossing West Gate RanikMap3 Zoluren Unknown [Wilderness, Gully]
An occasional glimpse of distant peaks can be caught through the leafy canopy to the north. The sounds of birdsong are muted, with only a faint melody breaking the silence. A dry streambed cuts across the forest floor, spanned by an old rope bridge that sways gently in the breeze.
Pale goblin bones tied together to form an X sway and spin in the breeze.
T20 Knife Clan RanikMap5a Kaerna Village RanikMap9 Zoluren Unknown [Wilderness, Sparse Forest]
There is a rustling sound in the undergrowth beyond a fallen tree. Suddenly, up pops a squirrel. He climbs up on the tree, stares around for a bit, then starts licking and cleaning his fur, pausing only to sniff at a tree beetle crawling nearby.
You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone
T21 Knife Clan RanikMap5a Haven Ferry South Side RanikMap14 Zoluren Unknown [Knife Clan, Woodlands]
Ancient trees soar skyward here in the heart of the primeval forest. The mammoth trunks dwarf even the Gor'Tog hunters that frequent the glade in search of game. One blackened stump pays testament to the violent storms that sometimes frequent these lands.
Unknown
T22 Wolf Clan RanikMap5 Kaerna Village RanikMap9 Zoluren Unknown [Wildulf Woods, Dense Forest]
Soft, damp masses of dead leaves carpet the ground, filling the air with a moist, unpleasant odor. Unsightly growths of a spongy, greenish-brown moss cover the trunks of many of the trees. You can hear the murmur of rippling water nearby. The carcass of a deer lays discarded on the ground. A large black bird is perched on the ribs, casually pecking at decaying remnants of flesh.
You recognize the sign of the horned horse chiseled into the smooth surface of the brown fieldstone
T23 Wolf Clan RanikMap5 Crossing West Gate RanikMap3 Zoluren Unknown [Wildulf Woods, Dirt Road]
A wide dirt road cuts through impenetrable walls of timber and dense brush. A sudden movement in the trees catches your eye, but when you turn to look, the forest stands still and silent. You cannot shake the uncomfortable feeling that you are being watched and judged. Several rough buildings stand at the southern end of the road.
Unknown
T24 Wolf Clan RanikMap5 Haven Ferry South Side RanikMap14 Zoluren Unknown [Wolf Clan Home, Worn Path]
As the path meanders from the road forest dense with undergrowth begins to take over. Animals scurry in the brush cracking leaves and small limbs, making an orchestra of sound more complex than any town. You also see a small clearing and a road.
Unknown
T25 Crossing Ferry South Side RanikMap60 Leth Deriel RanikMap61 Zoluren Unknown [Southern Trade Route, Segoltha Plain]
The shouts of traders, caravan drivers, soldiers of fortune, scoundrels, thieves, bards, and less unsavory travelers echo across the flood plain along the road here as it narrows. Everyone must jostle each other to pass. Occasionally, a full-blown caravan or war party thunders by, which causes all the foot traffic to leap to the side of the road and turns the shouting to swearing.
Etched with an artist's hand, the fluid cuts in the stone form the sign of the great tree.
T26 Crossing Ferry South Side RanikMap60 Gondola North Side RanikMap62 Zoluren Unknown [Endrus Forest, Clearing]
A thick, tangled wall of trees, underbrush and twining vines stands a respectful distance from the thick trunk of an ancient, and most peculiar, tree. Below your feet the moss-laden ground is even and free of debris and weeds. You also see a break in the dense foliage encroaching on the clearing.
A broad-tipped arrowhead lodged into the thick tree trunk is inscribed with the sign of the swift cloud.
T27 Leth Deriel RanikMap61 Gondola North Side RanikMap62 Zoluren Unknown [Bosque Deriel, Whispering Woods]
A grove of old trees has shot up above the common height of the surrounding forest. They shut out the sight of the sky by the gloom of their matted boughs. You feel there is a spirit in this place, so lofty is the wood, so lone the spot, so wondrous the thick, unbroken shade. Their entwined leaves rustle amid the gurgling of the stream that flows north into the hollow, from its source, the lake to the south.
Unknown
T28 Leth Deriel RanikMap61 Crossing Ferry South Side RanikMap60 Zoluren Unknown [Bosque Deriel, Northern Reaches]
The trees thin out a bit to the southeast, where the path leads to some kind of junction. The sounds of crowds and carts along the way echo from that direction, an uneasy interruption of the deep silent reverie that pervades Bosque Deriel.
Unknown
T29 Gondola North Side RanikMap62 Crossing Ferry South Side RanikMap60 Zoluren Unknown [Obsidian Pass, Mountain Trail]
Harsh sounds echo uneasily between the sides of the narrow pass, clawing icy tracks along your spine. Dark foliage climbs up the mountainside, feathering the skyline in bold brushes of dark color. Rubble and scree lie scattered across the trail, making footing treacherous.
Peeking from behind thick foliage is the sign of the flat wave formed of raised ridges.
T30 Gondola North Side RanikMap62 Leth Deriel RanikMap61 Zoluren Unknown [Obsidian Pass, Mountain Trail]
The walls of the pass press in on both sides, as if the trail were some sort of uninvited wound the rocks were trying to mend. You also see a narrow track entering a crack in the rocks
Deep creases in the stone form the sign of the great tree.
T31 Gondola South Side RanikMap64 Shard Ranger Guild RanikMap71 Ilithi Unknown [Obsidian Pass, Mountain Trail]
The packed-down road that winds its way through the mountains glitters with chips of onyx that have been embedded in it, lending the pass its darkling name. The Spine Mountains stretch like an arched cat to the east and west. Said to be the only part of the World Dragon visible through the shell of the earth that encases the mythic creature, the little fable seems to be confounded by the fact that the mountain is clearly stone and earth, not scale and bone. You also see a wrecked catapult.
Unknown
T32 Gondola South Side RanikMap64 Seord Kerwaith RanikMap126 Ilithi/Forfedhdar Unknown [Obsidian Pass, Foothills]
The shadows of the mountains beyond trickles over the descending edge of the foothills. Patches of green reflect the sparse light of stars twinkling far above. A wooded path winds its way southward.
The sign of the mountain gorge is faintly visible on the post.
T33 Shard RanikMap66 Gondola South Side RanikMap64 Ilithi Unknown [Lake of Tears, East Gate Road]
The expansive body of water that Shard is constructed over ripples as a slight breeze brushes over the lake, the cool calmness radiating from the serene cobalt surface almost hypnotic.
Unknown
T34 Shard RanikMap66 Shard Ranger Guild RanikMap71 Ilithi Unknown [Southern Trade Route, Road to Shard]
Elegant rosewood trees line the roadside, their pale red leaves rustling as they slowly drift to the ground. To the south, the tips of a crystal city peek into view.
Unknown
T35 Shard Ranger Guild RanikMap71 Shard RanikMap66 Ilithi Unknown [Gilen Otso Steppes, Game Trail]
The trail fades into a narrow channel left by the course of a long-ago flash flood, though a network of tracks on the other side indicates that it continues. Nearly overgrown with a lush tangle of evening primrose bushes that fill the night with their intoxicating scent, the channel still bears the marks of the torrent that created it.
Unknown
T36 Shard Ranger Guild RanikMap71 Gondola South Side RanikMap64 Ilithi Unknown [Gilen Otso Steppes, Game Trail]
Thick-spiked windfeather and mature bluestem create a nighttime mosaic worked in moonlight and shadows that stretches to the horizon, competing with the vastness of the sky. Occasionally, the joyful, raucous yips of coyotes can be heard as they hunt for field mice or create their particular and unique brand of trouble.
Unknown
T37 Langenfirth RanikMap41 Therenbrough RanikMap41 Therengia Unknown [North Road, Danduwen Forest]
Hedges of primroses and sunny yellow cat's-ear edge the road, adding a festive and fragrant border to the towering trees. Occasionally, tiny brown woodmice dart out of the hedges, quickly grabbing seeds from the ground and scampering back into their flowery home. You also see an adult oak log.
Unknown
T38 Therenbrough RanikMap41 Langenfirth RanikMap41 Therengia Unknown [North Road, Farmlands]
Tawny acres of birch trees and furlongs and picturesque crofter's cottages spread out across the land, forming an enchanting panorama of Therengian farmland.
Unknown
T39 Gwenalion Fens RanikMap40a Haven Ferry South Side RanikMap14 Therengia Unknown [Gwenalion Fens]
Wood chips litter the ground around a low stump. The surface is smooth and slightly curved, making a perfect seat on which to rest before continuing on the way, and the pile of broken sticks and snapped limbs tossed into the nearby underbrush suggests that a youngster just learning to carve wood has done just that.
The scratched lines form a rough image of a rolling wave.
T40 Haven Ferry South Side RanikMap14 Gwenalion Fens RanikMap40a Therengia Unknown [North Road, Farmlands]
Local folk gather alongside a clear running stream, chatting merrily as they wash their clothes on the smooth stones lining the riverbank. A flock of geese floating regally in the water add their own honking comments to the gossip and chatter on the shore.
Painted in a dull green on the side of the stall is the sign of the fenberry bush.
T41 Seord Kerwaith RanikMap126 Gondola South Side RanikMap64 Forfedhdar/Ilithi Unknown [Seord Kerwaith, Crystalline Gorge]
The frost-covered remnants of several broken crates rest in a heap along the back valley wall, their weather-worn surfaces painted with a faded blood-red insignia. Small patches of slowly shifting snow rest in wind-lashed drifts. Gentle wisps of white crystals dance across the ground with each errant breeze.
The crate bears the sign of the swift cloud.