Weapon:Vardite dire mace forged to resemble a clenched wyvern

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vardite dire mace forged to resemble a clenched wyvern
Look: Dull orange metal has been meticulously forged to resemble a series of long curving talons wrapped tightly around the haft of the weapon. A series of crude notch marks appear along the length of the dark brown wood holding the claw.
Type: Twohanded Blunt
Range: melee
Puncture: heavy (9/28)
Slice: poor (2/28)
Impact: very devastating (22/28)
Fire: no (0/28)
Cold: no (0/28)
Electric: no (0/28)
Force of Impact: unbelievably (16/17)
Balance: not (0/17)
Suitedness: incredibly (14/17)
Construction: highly protected (13/18)
Metal: Yes
Weight: 108 stones
Appraised Cost: Unknown
Properties:
  • This item has more than normal or unusual verbs.
  • This item is enchanted through the enchanting crafting system.
Enchantment: poor (4/10) potency
central (10/10) complexity
somewhat precise (4/11) precision
Lesser (2/4) grade
Bonus to proc chance
Flare: Sonic damage (sunset-orange)
Dimensions: 11 length x 2 width x 1 height
Sources: Source is Aesthene's Close 452/End Loot


Verb Actions
CLENCH First Person: You bounce nimbly on the balls of your feet, lightly gripping your dire mace as you loosen up your arms and shoulders.
No messaging for second person.
Third Person: <Player> bounces nimbly on the balls of <his/her> feet, lightly gripping <his/her> dire mace as he loosens up <his/her> arms and shoulders.
HUG First Person: You lovingly cradle a(n) vardite dire mace forged to resemble a clenched wyvern, warmly gazing at it like it's your best friend.
No messaging for second person.
Third Person: <Player> lovingly cradles a(n) vardite dire mace forged to resemble a clenched wyvern, warmly gazing at it like it's <his/her> best friend.
NUDGE First Person: You distractedly pick at the grip of your dire mace, buffing the same spot over and over with the pad of your thumb.
No messaging for second person.
Third Person: <Player> distractedly picks at the grip of <his/her> dire mace, buffing the same spot over and over with the pad of <his/her> thumb.
NUDGE at target First Person: You distractedly pick at the grip of your dire mace, glancing at <Target> while buffing the same spot over and over with the pad of your thumb.
Second Person: <Player> distractedly picks at the grip of <his/her> dire mace, glancing at you while buffing the same spot over and over with the pad of <his/her> thumb.
Third Person: <Player> distractedly picks at the grip of <his/her> dire mace, glancing at <Target> while buffing the same spot over and over with the pad of <his/her> thumb.
PULL First Person: You adopt a combat stance with your feet planted for balance and your dire mace held at the ready.
No messaging for second person.
Third Person: <Player> adopts a combat stance with <his/her> feet planted for balance and <his/her> dire mace held at the ready.
PULL at target First Person: You adopt a combat stance with your feet planted for balance, and your dire mace held at the ready while you stare intently at <Target>.
Second Person: <Player> adopts a combat stance with <his/her> feet placed for balance, and <his/her> dire mace held at the ready while <he/she> stares intently at you.
Third Person: <Player> adopts a combat stance with <his/her> feet planted for balance and <his/her> dire mace held at the ready while <he/she> stares intently at <Target>.
SHAKE First Person: You break into a wild-eyed grin, grasping your dire mace in a white-knuckle grip and shaking it above your head.
No messaging for second person.
Third Person: <Player> breaks into a wild-eyed grin, grasping <his/her> dire mace in a white-knuckle grip and shaking it above <his/her> head.
SHAKE at target First Person: You break into a wild-eyed grin, grasping your dire mace in a white-knuckle grip and shaking it at <Target>!
Second Person: <Player> breaks into a wild-eyed grin, grasping <his/her> dire mace in a white-knuckle grip and shaking it at you!
Third Person: <Player> breaks into a wild-eyed grin, grasping <his/her> dire mace in a white-knuckle grip and shaking it at <Target>!
STARE First Person: You gaze around with a gimlet-eyed stare, your <eye color> eyes flashing as you unconsciously clench a(n) vardite dire mace forged to resemble a clenched wyvern.
No messaging for second person.
Third Person: <Player> gazes around with a gimlet-eyed stare, <his/her> <eye color> eyes flashing as he unconsciously clenches a(n) vardite dire mace forged to resemble a clenched wyvern.
TILT First Person: You lean to one side, standing hip-shod with your dire mace casually propped across your shoulders.
No messaging for second person.
Third Person: <Player> leans to one side, standing hip-shod with <his/her> dire mace casually propped across <his/her> shoulders.
TILT at target First Person: You lean to one side, standing hip-shod with your dire mace casually propped across your shoulders as you gaze at <Target> with a carefully blank expression.
Second Person: <Player> leans to one side, standing hip-shod with <his/her> dire mace casually propped across <his/her> shoulders as he gazes at you with a carefully blank expression.
Third Person: <Player> leans to one side, standing hip-shod with <his/her> dire mace casually propped across <his/her> shoulders as he gazes at <Target> with a carefully blank expression.
WAVE First Person: You abruptly raise a(n) vardite dire mace forged to resemble a clenched wyvern over your head and let loose an eardrum-rattling war cry!
No messaging for second person.
Third Person: <Player> abruptly raises a(n) vardite dire mace forged to resemble a clenched wyvern over <his/her> head and lets loose an eardrum-rattling war cry!
WAVE at target First Person: You abruptly raise a(n) vardite dire mace forged to resemble a clenched wyvern over your head and let loose an eardrum-rattling war cry in <Target>'s direction!
Second Person: <Player> abruptly raises a(n) vardite dire mace forged to resemble a clenched wyvern over <his/her> head and lets loose an eardrum-rattling war cry in your direction.
Third Person: <Player> abruptly raises a(n) vardite dire mace forged to resemble a clenched wyvern over <his/her> head and lets loose an eardrum-rattling war cry in <Target>'s direction!