Item:Alshabi stone dice with copper-inlaid pips
alshabi stone dice with copper-inlaid pips | |
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Look: | These rounded-edge dice are carved from a bright orange-pink gem with light mossy green speckles that show through its translucence, contrasting the copper paint that serves as an inlay. The bird's eye is carved into the shape of a copper skull with a rune in its forehead. |
Weight: | 1 stones |
Metal: | No |
Appraised Cost: | 875,123 Kronars700,098.4 Lirums <br />631,488.757 Dokoras <br />875.123 LTBpoints <br />875.123 Tickets <br />875.123 Scrips <br /> |
Properties: | This is an item.
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Dimensions: | 1 length x 1 width x 1 height |
Sources: | Source is Illusory Directions |
Verb | Actions |
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APPRAISE | First Person: Shows the condition of your dice. See below. |
No messaging for second person. | |
Third person messaging needed. | |
CARVE | First Person: You carefully work at your dice to whittle off a thin shaving of alshabi from them, but don't seem to be making any progress. Perhaps you should try again. Or: |
No messaging for second person. | |
Third person messaging needed. | |
EXHALE | First Person: You curl your fist around your <condition> alshabi dice, then blow on them. |
No messaging for second person. | |
Third person messaging needed. | |
KISS | First Person: You brush your lips across the rune-shaped copper-inlaid pips of your <condition> alshabi dice and whisper encouragingly to them. |
No messaging for second person. | |
Third person messaging needed. | |
POKE | First Person: You poke and turn your alshabi dice, looking for any imperfection that might throw off a good roll. |
No messaging for second person. | |
Third person messaging needed. | |
SHAKE | First Person: You cup the <condition> alshabi dice in your hand and jiggle them noisily. |
No messaging for second person. | |
Third person messaging needed. | |
SHUFFLE | First Person: You toss your <condition> alshabi dice jauntily from hand to hand. |
No messaging for second person. | |
Third person messaging needed. | |
SNUGGLE | First Person: You hold your alshabi dice to your ear, listening, then nod. |
No messaging for second person. | |
Third Person: . | |
SWEAR | First Person: You mutter a sharp oath and stare at the alshabi dice incredulously. |
No messaging for second person. | |
Third person messaging needed. | |
TAP | First Person: You tap the rune-shaped copper-inlaid pips on your alshabi dice then stack them with the numbers you hope will show facing up. |
No messaging for second person. | |
Third person messaging needed. | |
THROW | First Person: You toss your dice with a clatter! They come up showing <#> and <#>! You scoop up your alshabi dice before anyone else can touch them. |
No messaging for second person. | |
Third Person: . | |
TURN | First Person: The dice click together as you rub them between your palms. |
No messaging for second person. | |
Third person messaging needed. |
You can cheat with these dice by carving them with a knife in hand. Successfully carving them will make the dice combination come up as a 7 on the next roll, but damage the dice. This will change the condition modifier used in messaging, and how the dice appear when appraised. Further carving once the dice are 'cracked' will destroy them.
Condition Modifier | Appraisal Appearance |
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pristine | The alshabi dice are in pristine condition! The alshabi is clean and none of the rune-shaped copper-inlaid pips are chipped. |
scuffed | The alshabi dice are a little scuffed and dirty, but still usable. |
shabby | The alshabi dice are is noticeably worn but still functional. |
worn | The alshabi dice have hairline fractures showing in the alshabi and a couple of the copper-inlaid pips have fallen off. |
cracked | Several of the copper-inlaid pips are missing and the alshabi is noticeably cracked. |