Sinuous ice adder

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Sinuous Ice Adder
Unknown creature.jpg
Creature Levels:
    Overall ?
    Level Variance -
    Natural Attack ?
    Weapon Attack ?
    Defense ?
    Player Estimated -
Potential overall skill: ?
Skill Cap 200 to 300
Skinnable Yes
Has Coins No
Has Gems No
Has Boxes No
Has Other Unknown
Uses Weapons Unknown
Alignment Undead
Corporeal Yes
Construct No
Casts Spells No
Attack Range Melee
Stealthy No
Special Attacks Yes
Special Defenses Unknown
Body Type Skeletal
Body Type (Alt) unknown
Body Size unknown
Located:
Premium-Only Unknown
Skinning Details
Part Name crystalline adder fang
Part Weight 4
Ranks Required 140
Max Value 654 dokoras906.319 Kronars <br />725.055 Lirums <br />0.906 LTBpoints <br />0.906 Tickets <br />0.906 Scrips <br />
Max Arranged ?
 



Description

Thick with frost and ice crystals, glacial winds swirl tightly around the skeletal frame of the ice adder. Its eye sockets blaze with an unearthly blue radiance, casting a pallid light that gleams off its glistening fangs. Wisps of bluish-white mist trail behind it as it moves, drifting delicately from its body.

Dead: The spectral winds animating the adder have dissipated, leaving behind bones and melting ice.

In Depth

Ice adders fall between Blight Ogres and Icy Blue Ghasts in difficulty. Slice resistant due to its skeletal body type. May charge from pole range.

Special Attacks

They have an icy breath attack that contests Stamina and Discipline and drains between 10-30% vitality if successful.

Barrier spells like Protection from Evil

A brilliant white glow flares around you, dissipating most of the icy vapor before it hits.

or Mantle of Flame can protect against their special attack.

Attack:

A sinuous ice adder's jaws gape wide as it exhales an impossibly large cloud of frozen vapor! The air temperature plummets noticeably, and your throat and lungs begin to burn from the cold.

Defend:

You manage to inhale a breath!

Failure:

Your breath fails you! You feel weaker and weaker.

Equipment/Loot

Crystalline ice adder fangs can be SHAPED into arrowheads or boltheads.

Notes

1/6/18:
Tactics cap 390
Evasion cap 350
Locking stealth @ 318, shield @ 328, armor @ 330
Getting full arrange, but not perfects yet with 304 skinning(locking easy @ 340, still no perfects)
TM and Debil soft cap at 295, move very slow past 315

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