Talk:Xyngleburt

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Revision as of 19:42, 26 July 2016 by KASHNA (talk | contribs) (Created page with "==Awkward in-game request== I just wanted to apologize for my assumption that silence meant AFK. I do, however, hope that you might still be willing to assist - it's actually...")
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Awkward in-game request

I just wanted to apologize for my assumption that silence meant AFK. I do, however, hope that you might still be willing to assist - it's actually a somewhat OOC request, thus the awkwardness of the initial interaction - I dislike the idea of stating such things so blatantly in the open air for all to hear.

I'm currently attempting to do some research on weapon Roundtime. I've crafted up a significant number of weapons (16 or so) of various weights within each of the melee weapon classes. Basic information that I received initially (scouring the forums) said that Roundtime depends upon one's strength, the weight of the weapon, and their ranks in the relevant weapon skill. That said, the old formula included an agility-to-balance ratio, and I could've sworn that training my agility resulted in a reduced roundtime for me a while back, before I started gathering data to find these roundtime breakpoints.

I already have someone who has swung each of these weapons with 40 strength, but they only had 30 agility. I see here that you've 70. I imagine it would be undeniable that agility plays a role if your swing roundtimes proved less than theirs. I would only need you to swing 3 or 4 weapons, so it should go rather quickly.

If you'd like to assist in the research, please let me know. KashnaDR is my AIM. If you'd rather not, simply delete this request.

Thank you for your time. KASHNA (talk) 19:42, 26 July 2016 (CDT)