Moon Mages 3.1
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A repository of changes to the Moon Mage guild during the DragonRealms 3.1 updates.
Spells
Distant Gaze
- Casting will now fail if you are already watching another area through whatever means.
Shadewatch Mirror
- Can now be cast on invisible/hiding targets. This was always intended with Seer's Sense link but never worked. This now follows the same logic as Locate.
- Can now view targets that are inside/without windows as long as it is night time. (Honestly, this is to justify it as a Stellar spell instead of a pure Perception spell...)
- You can now tap the mirror to end the visions.
- You can no longer gaze into a mirror with another form of remote viewing active (Most likely Distant Gaze).
- General rewrite stuff (new messaging, possibly some slightly different results due to behind the scenes changes and whatnot).
Shadowling
- Can now be INVOKEd for an unknown effect.
Moonblade
- Additional messaging when you receive a bonus to the weapon's tier based on your weaponsmithing techniques.
- A further tier bump when the moon's influence is particularly strong.
Starlight Sphere
- No longer usable during the day
- Generally drains a very low amount of mana for a cyclic spell except when active in combat.
- Generally will act slower than before
- Redid the logic for how constellations influence it's behavior
- Secondary damage changed from fire to impact
- Changed preqs to DO or Burn
- General clean up (In messaging and whatnot)
Steps of Vuan
Cycle time increased, resulting in a slower reforming but lower mana cost.
Artificer's Eye
- New spell
- Buff to Enchanting skill and Arcana skill[1]
- Requires knowledge of either Piercing Gaze or Aura Sight[2]
Sects
Most sects have an extended duration with one spell as shown below:
- Compact = Cage of Light
- Nomad = Clear Vision
- Pethian = Piercing Gaze
- Progeny = Shadows
- Fortune's Path = Seer's Sense (self cast only)
The oddballs:
- Monks = Moonblade (They unlock the tier bonus at a lower threshold of moon strength than others.)
- Heritage House = Unleash (Reduced chance to destroy scrolls.)
Other
- Light-based creatures have been updated. [3]
Post 3.1
- Crystal Spike is slated to come back as a Stellar spell called Celestial Spike. This will not make 3.1 and may be delayed significantly afterward.
- Shadow Web is not slated to return until a useful purpose for it can be developed.