Damage
Jump to navigation
Jump to search
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Please see Category:Incomplete articles for more articles that are incomplete.
Fresh
Bleeding Levels
- Tended
- Clotted
- Slight
- Light
- Moderate
- Bad
- Very Bad
- Heavy
- Very Heavy
- Severe
- Very Severe
- Profuse
- Very Profuse
- Gushing
- Massive Stream
- Uncontrollable
- Unbelievable
- Beyond Measure
- Death Awaits
Scars
Disease
Gangrene
Gangrene occurs randomly due to the presence of bleeding wounds. Tended wounds have a lower chance of contracting gangrene, but are not complete protection. Gangrene due to normal wounds will not occur until at least 9 minutes after the wound is inflicted. During the course of gangrene it will turn scars into wounds. It shows up under HEALTH and LOOK as an infection.
Infection
Flesh Rot
Causes external wounds to open in various locations as your flesh rots away, it progressively get worse the longer you have it. Shows up as skin covered with open oozing sores.
Consumption
Causes internal wounds to your chest(lungs), neck(throat), and head(mouth). It is also very contagious.
Poison
On Fire
Frostbite
Parasites
- red sand leech - Muspar'i
- green blood worm - Croc marsh
- albino forest leech - Throne City boars
- black sand leech - Muspar'i
- small red blood mite - Old Crank's Road
- Retch Fiends also spit Retch maggots.