Property:Messaging is
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Description: A property for messaging, such as verb syntax outputs or spell messaging.
Type: Text
| There are currently 381 items in this property, 23 of which are incomplete, and 0 of which are outdated. |
T
'''TIME DATE <YYYYMMDD>'''<br/>
'''TIME DATE 20210713''' <br/>
2021/7/13 falls from the 30th day of the the 8th month of Skullcleaver the Dwarven Axe (Day 310) in the year of the Iron Toad (438) to the 34th day of the the 8th month of Skullcleaver the Dwarven Axe (Day 314) in the year of the Iron Toad (438). +
'''TOSS <self>'''<br/>
''You see'': You toss your head, your eyes sparkling with anger.<br/>
''Others see'': ''<Player>'' tosses her/his head, her/his eyes sparkling with anger.<br/>
'''TOSS <player>'''<br/>
''You see'': You toss your head derisively at ''<Player>''<br/>
''Target sees'': ''<Player>'' tosses her/his head derisively at you.<br/>
'''TOSS <item, not held>'''<br/>
''You see'': You toss your head derisively at ''<item>''.<br/>
''Others see'': ''<Player>'' tosses her/his head derisively at <item>.<br/>
'''TOSS <item, held, other hand empty>'''<br/>
''You see'': You toss your ''<item>'' from hand to hand.<br/>
''Others see'': ''<Player>'' tosses her/his ''<item>'' from hand to hand.<br/>
'''TOSS <item, held, other hand full>'''<br/>
''You see'': You awkwardly attempt to juggle ''<item>'' and ''<item2>'', barely managing to grab each object before it falls!<br/>
''Others see'': ''<Player>'' awkwardly attempts to juggle ''<item>'' and ''<item2>'', barely managing to grab each object before it falls!<br/>
* Note: Some items will have special messaging for TOSS. +
'''TOUCH <self>'''<br/>
''You see'': You tap the tip of your nose.<br/>
''Others see'': ''<Player>'' taps the tip of her nose.<br/>
'''TOUCH <Player>''' - Player's demeanor is neutral / friendly / warm<br/>
''You see'': You lay your hand on ''<Player>'''s arm.<br/>
''Target sees'': ''<Player>'' lays her hand on your arm.<br/>
'''TOUCH <Player>''' - Player's demeanor isdemeanor: cold / reserved<br/>
''You see'': ''<Player>'' avoids your touch.<br/>
''Target sees'': You pull away from ''<Player>'''s touch.<br/>
'''TOUCH <item>'''<br/>
''You see'': You reach out and touch <item>.<br/>
''Others see'': ''<Player>'' just touched <item>.<br/> +
'''TRACE <self>'''<br/>
''You see'': You draw a circle around your face.<br/>
''Others see'': ''<Player>'' just traced a circle around her face.<br/>
'''TRACE <player>'''<br/>
''You see'': You trace ''<Player>'''s outline.<br/>
''Target sees'': ''<Player>'' traces your outline.<br/>
'''TRACE <item>'''<br/>
''You see'': You trace an outline around ''<item>''.<br/>
''Others see'': ''<Player>'' traces an outline around ''<item>''.<br/>
'''TRACE <some random text>'''<br/>
''You see'': You trace your hand randomly through the air!<br/>
''Target sees'': ''<Player>'' randomly traces her hand through the air!<br/> +
'''TRILL (non-Prydaen)'''<br/>
''You see'': You make a gurgling sound in the back of your throat. It's rather uncomfortable.<br/>
''Others see'': ''<Player>'' makes a strange gurgling sound in the back of her throat, looking uncomfortable.<br/>
'''See Prydaen and S'Kra Mur messaging below.''' +
'''TRIP <enemy>'''<br/>
''You see'': You sweep your foot at a ship's rat, knocking it off its feet!<br/>
[You're off balance and in very strong position.]<br/>
Roundtime: 4 sec.<br/> +
'''TUNE <self>'''<br/>
''You see'': You rub your nose.<br/>
''Others see'': ''<Player>'' rubs her/his nose.<br/>
'''TUNE <player>'''<br/>
''You see'': You tweak ''<Player>'''s nose!<br/>
''Target sees'': ''<Player>'' tweaks your nose!<br/> +
'''TURN <item>'''<br/>
May be used with a wide variety of verbed items and items in the environment. +
'''TWIDDLE'''<br/>
''You see:'' You twiddle your thumbs.<br>
''Others see:'' ''<Player>'' twiddles her/his thumbs.<br>
'''TWIDDLE <self>'''<br/>
See custom race-based messaging below.<br/>
'''TWIDDLE <Player>'''<br/>
''You see:'' You gaze through ''<Player>'' while twiddling your thumbs in thoughtful contemplation.<br>
''Target sees:'' ''<Player>'' seems to be gazing through you as s/he twiddles her/his thumbs.<br>
'''TWIDDLE <item>'''<br/>
''You see:'' In a show of coordination, you drum your fingers upon <item> while twiddling your thumbs in agitation.<br>
''Others see:'' In a show of coordination, ''<Player>'' drums her/his fingers upon <item> while twiddling her/his thumbs in agitation.<br/>
'''TWIDDLE (holding one item)'''<br/>
''You see:'' You try to twiddle, but you have something in your hands. It's an interesting thumb exercise, though.<br>
''Others see:'' ''<Player>'' looks like she is exercising her thumb -- how odd.<br>
'''TWIDDLE (holding two items)'''<br/>
''You see:''You try to twiddle, but your hands are full. Don't drop things!<br>
''Others see:'' ''<Player>'' fumbles with some items in her/his hands -- what is s/he trying to do?<br> +
U
'''UNBRAID MY HAIR'''<br/>
''You see'': You unravel your braid.<br/>
''Target sees'': ''<Player>'' unravels her braid.<br/>
'''UNBRAID <name> HAIR'''<br/>
''You see'': You unravel ''<Player>'''s braid.<br/>
''Target sees'': ''<Player>'' unravels your braid.<br/> +
'''UNCOIL ROPE'''<br/>
''You see'': You uncoil your rope. <br/>
''Others see'': <character> uncoils his/her rope. +
'''UNLOAD''' ''(free hand available, unconcealed)''<br/>
''You see'': You unload the <weapon>.<br/>
''Others see'': <Name> unloads <his/her> <weapon>.<br/>
Roundtime: <number> seconds.<br/>
'''UNLOAD''' ''(both hands occupied)''<br/>
''You see, one piece of ammunition'': Your <ammunition> falls from your <weapon>.<br/>
''You see, multiple pieces of ammunition'': Your <ammunition> fall from your <weapon>.<br/>
''Others see, one piece of ammunition, visible unloader'': <Ammunition> falls from <Name>'s <weapon>.<br/>
''Others see, multiple pieces of ammunition, visible unloader'': Some <ammunition> fall from <Name>'s <weapon>.<br/>
'''UNLOAD''' ''(free hand available, remains concealed and unobserved)''<br/>
''You see'': You remain concealed by your surroundings, convinced that your unloading of the <weapon> went unobserved.<br/>
'''UNLOAD''' ''(free hand available, noticed but remains concealed)''<br/>
''You see'': You see <Name> glance at you as you unload.<br/>
''You see'': You unload your <weapon> while blended in with your surroundings, but cannot shake the feeling that you drew attention to yourself.<br/>
''Spotter sees'': You notice <Name> unloading <his/her> <weapon> while attempting to remaining hidden.<br/> +
'''UNLOCK <home>'''<br/>
''You see'': You unlock <home>.<br/>
''or'': You unlock the door to <home>.<br/>
''Others see'': <Name> unlocks <home>.<br/>
''or'': <Name> unlocks the door to <home>.<br/>
'''UNLOCK <closed home door>'''<br/>
''You see'': You unlock the <door>.<br/>
''Others see'': <Name> unlocks the <door>.<br/>
'''UNLOCK <already unlocked home door>'''<br/>
''You see'': You rattle the handle to the <door>. It's already unlocked.<br/>
''Others see'': <Name> rattles the handle of the <door>.<br/>
'''UNLOCK <target> WITH <key>'''<br/>
''You see'': The key turns easily. CLICK!<br/>
''Others see'': <Name> unlocks the <target> with <his/her> key.<br/>
'''UNLOCK <target> WITH <wrong key>'''<br/>
''You see'': The key doesn't fit.<br/>
'''UNLOCK <target> WITH <key not held>'''<br/>
''You see'': But you're not holding the <key>.<br/> +
'''TIE <item>'''<br/>
See below for specific uses. Additional uses are also possible; wherever you can TIE something, chances are you can also UNTIE it. +
W
'''WAGGLE <self>'''<br/>
''You see'': You waggle your fingers mystically.<br/>
''Others see'': ''<Player>'' waggles her fingers mystically. Ooh...impressive.<br/>
'''WAGGLE <Player>'''<br/>
''You see'': You waggle your fingers mystically at <Player2><br/>
''Others see'': ''<Player>'' waggles her fingers mystically at you! Ooh! Scary!<br/>
'''WAGGLE <item>'''<br/>
''You see'': Okay, you waggle your fingers at <item>. Nothing happens.<br/>
''Others see'': ''<Player>'' waggles her fingers at <item><br/>
'''WAGGLE <body part>'''<br/>
''You see'': What were you referring to?<br/>
''Others see'': ''nothing<br/> +
'''WAIL'''<br/>
''You see'': You begin an eerie, warbling wail of despair.<br/>
''Others see'': ''<Player>'' begins an eerie, warbling wail of despair.<br/>
'''WAIL <player>'''<br/>
''You see'': You look at ''<Player>'' and let out an eerie, warbling wail of despair.<br/>
''Target sees'': ''<Player>'' looks at you and lets out an eerie, warbling wail of despair.<br/> +
'''WAIT'''<br/>
''You see'': Time drags on by...<br/>
''Others see'': ''<Player>'' seems to be waiting for something.<br/>
'''WAIT <self>'''<br/>
''You see'': Time drags on by...<br/>
''Others see'': ''<Player>'' seems to be waiting for inspiration.<br/>
'''WAIT <player>'''<br/>
''You see'': Time drags on by...<br/>
''Target sees'': ''<Player>'' seems to be waiting for you.<br/> +
'''WAKE'''<br/>
''You see'': You rub your eyes.<br/>
''Others see'': ''<Player>'' rubs his/her eyes.<br/> +
'''WAVE'''<br/>
''You see'': You wave.<br/>
''Others see'': ''<Player>'' waves.<br/>
'''WAVE <self>'''<br/>
''You see'': You fan yourself.<br/>
''Others see'': ''<Player>'' fans her/himself.<br/>
'''WAVE <player>'''<br/>
''You see'': You wave to ''<Player>''<br/>
''Target sees'': ''<Player>'' waves to you<br/>
''Others see'': ''<Player>'' waves to ''<Player>''<br/>
'''WAVE <item>'''<br/>
''You see'': You waggle your fingers at <item>.<br/>
''Others see'': ''<Player>'' waggles her/his fingers at <item>.<br/> +