Property:Description is
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Description: A property to hold the description of verbs, objects, etc.
Type: text
| There are currently 301 items in this property, 21 of which are incomplete, and 0 of which are outdated. |
F
Verb used to express anger. +
G
Display the out-of-character notice about the hunt for "real" items hidden in the lands, which may be redeemed for the actual physical item by mail, along with the rules and reporting instructions. +
Emote to express that something is funny. Type of a laugh. +
Gobble allows Gor'Togs to scarf down food in a variety of ways. Special messaging exists for other races as well. +
Brawling maneuver that jabs at an opponent with your fingertips. It is the fastest attack in the game and the brawling puncture maneuver. +
Tactical combat maneuver that attempts to lock an opponent into a grapple, restricting what both of you can do. It is extremely unbalancing to attempt. +
Emotive command to smile in a variety of ways. +
Emotive command to grunt or to grunt at a target. Special usage for Barbarians, Halflings and Dwarves. +
Drink a beverage more quickly; glance at someone with a thirsty expression. +
H
Racial greeting intended for use by Kaldar and Gnomes. +
Verb intended to help newcomers attempting to interact by typing 'hello'. +
Display help information on many systems within the game. +
Emotive verb. +
An RP command to hork (almost vomit). +
Searches the rooms around you for the tracks of nearby creatures and players, and travels to whichever one you choose. +
I
Used to draw in a breath or air, or, while smoking a cigar or pipe, to draw in smoke (thus to exhale into many patterns or images.) +
Role-playing command for Moon Mages to deliver their predictions. +
J
Combat maneuver that makes a very quick, balance-building attack with a held melee weapon, best suited to puncture damage. It is one of the specific maneuvers that make up weapon combos. +
Role-playing command to jump, bounce, execute impressive gymnastic moves, and to splash in the water. +
K
Brawling maneuver that kicks an opponent, dealing impact damage at a heavy cost in fatigue. It is also a role-playing command for kicking yourself, throwing a temper tantrum, or splashing water. +