Crystal Dart

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Crystal Dart Targeted Magic spell
Abbreviation: CRD
Prerequisites: Trabe Chalice
Signature: No
Spell Slots: 1
Mana Type: Lunar Magic
Spell Type: battle / targeted
Difficulty: basic
Prep (min/max): 2 / 50
Skill Range (min/max): 10 / 600
Valid Spell Target: PC, Creature
Duration (min/max): Instant
Justice: Unknown
Corruption: Unknown
Description: One of the simplest manifestations of crauyarin at a lunar mage’s disposal, the Crystal Dart spell summons a short-lived spike of milky red crystal and flings it at a chosen target. The crauyarin requires direct starlight or bright moonlight to properly coalesce; otherwise, the caster must expend starlight aura to fuel its creation.
Effect: Puncture damage, Slice damage
Example Messaging: You mold a minute amount of the available moonlight into a tiny crauyarin dart and mentally flick it towards a ship's rat!

The crystalline dart rebounds off the ship's rat's chest, a little pinprick marking where the projectile struck.
Roundtime: 1 sec.

Devices/Tattoos: No devices or tattoos documented.


Requires unobscured starlight, an unobscured bright moon (Xibar or Yavash), or Starlight Aura.

For two minutes after a CRD cast, minimum preps of CRD in that room will not cost aura even in adverse conditions. One mana point over min prep and the current cost scheme applies. You will be messaged about the free cast if you benefit from it, but not in cases where you wouldn't have to spend aura to begin with.

Note that this grace period is not refreshed on each cast, it can only be reapplied to the room after the initial two minutes are up. What this means is that you'll still spend aura over time casting CRD in adverse conditions, but you should see its cost drastically reduced when used for learning.


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