Category:Necromancer Spells

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Necromancy, also known as Ontologic Sorcery, is a sub-discipline of Sorcery, which is centered around corrupting Life mana with Lunar or Elemental admixtures. It is characterized by the creation of "false life" (or, rather, forcing life energy to exist in physical shells that do not naturally conduct it) and the violations of living flesh.

Spellbook Overview

Magical theorists recognize two forms of necromancy: Perversion Necromancy and Corruption Necromancy. In a mechanistic approach to the discipline, this works well. Necromancy is the result of two distinct mixtures of mana, Life plus either Elemental or Lunar, which this separation embodies.

Necromancers are not mechanistic and they usually are not magical theorists either.

The tri-spellbook separation -- the ABCs of Necromancy -- was the standard among most cults, though variations existed. The Dragon Priests are notoriously bookish, classifying no less than thirty different Necromancy spellbooks across obscure cultural and magical lines. In sharp contrast, the doctrine of the Bone Elves states that any sort of classification system is the product of childish (non-Elven) minds attempting to comprehend the one, true path of power that encompasses mastery over all facets of death sculpting.

In recent years, the rogue Necromancers known as the Philosophers of the Knife codified the fourth spellbook, Transcendental Necromancy. This was not the discovery of some new source of power, but simply an organizational change reflecting their own priorities and values.

The uninitiated have always tried to understand the deep secrets of the Necromancers, but have rarely ever brushed past the surface. Even the nature of the spellbooks the Necromancers use have been shrouded in mystery, with information frequently found lacking or entirely wrong. However, some facts have breached the veils of secrecy, and a general knowledge of each book has been acquired.

NOTE: Arcane spells will out you as a Necromancer. As indicated, spells with either appear to the room, or if a 3rd party LOOKs at the Necromancer. Obfuscation, Rite of Contrition, and Eyes of the Blind are the only spells that can be cast in justice zones, and do not indicate to the room what has been CAST. Be aware however, that other mages may still recognize the spell when it is prepared.

CH and WORM will appear on the caster in a room look, BUE, IVM, KS and PHP will appear on the caster if a 3rd party LOOK AT <necromancer>.

Summary of Spell Information

The list of signature spells (in bold) is from GM Melete (5/13/2014).

Bolded spells are signature spells.

Name Effect Type Skill Target Contest Prep
Range
Rank
Range
Duration Slots Mana
Type
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