Visions
Properties
- Does not work with ALIGN.
- Carries no roundtime, but has a 10 second delay before the prediction takes place.
- Fumbles can leave you prone and stunned.
- No bond characteristics.
Use
For general information on how predictions work see the Prediction article.
The seer must have made a successful observation in the relevant skillset. The syntax is PREDICT Future <target> <skillset>, which will cause a 10 second delay before the prediction takes during which the seer must not be stunned, use any other variants of the PREDICT command or be otherwise hindered.
Example
- You see yourself fiddling with a small object.
- You see a rabbit being roasted on a spit.
- You see some fish spawning in a river.
- The fate you see brings a chill to your soul.
- Your observations of the heavens have served you well.
- You are able to turn this fate to a positive one.
- You sense this vision involves the astrology skill.
Interpretation
- The first line indicates the skillset of the prediction.
- The second line indicates the magnitude of the prediction. Usually heat is the indicator but powerful predictions can manifest as natural disasters and other powerful natural occurrences.
- The third line indicates the duration of the prediction. Not as clear cut as magnitude, generally the time spawn of the vision correlates to the duration of the prediction.
- The fourth line indicate the polarity.
- The final line only appears sometimes (And will appear with more frequency as the prediction counter is increased) and indicates the skill effected.
So the example given is a moderate strength, short duration, turned prediction on the astrology skill.
Messages
Power
>=0 ranks | >25 ranks |
---|---|
a child skating on a frozen pond. | a bed heavily piled with luxurious furs. |
children throwing balls of snow at each other. | a biting wind blowing through some dessicated leaves. |
layer of sparkling snow blanketing the landscape. | frost obscuring a window pane in a small cottage. |
some icicles hanging from the eaves of a house. | a man trudging against a cold stinging wind. |
snow falling upon a high, stony mountain. | a stand of frost-covered pine trees. |
a woman slogging through a blizzard. | the sun rising on a bitterly cold winter's morning. |
>50 ranks | >75 ranks |
a chill rain splattering a muddy trail. | a billowing chimney in a country home. |
a lightning bolt flash in a darkened sky. | the dawning sun staining the sky with pastel colors. |
a low-lying fog nestled among some rolling hills. | false dawn staining the sky with pastel colors. |
a mist-covered mountain in the distance. | the morning sun breaking over the horizon. |
a murky, cloud-filled sky. | a mother hen sitting on its brood. |
raindrops making concentric circles in a puddle. | a sheltered tidal pool with small sea creatures in it. |
>100 ranks | >125 ranks |
the high noontime sun on a perfect summer day. | a blacksmith pounding a glowing metal slab. |
a loaf of bread being pulled from an oven. | a blazing bonfire. |
the midday sun warming you under its soft face. | a bolt of lightning strike a tree. |
a rabbit being roasted on a spit. | heat waves shimmering in the air under a blazing sun. |
a steaming tub of hot water. | a pot of water bubbling over atop a cookfire. |
a warm spring bubbling from a rocky outcropping. | yourself grabbing a glowing ember from a firepit. |
>150 ranks | >175 ranks |
the blistering desert sun.
It shines brilliantly upon you, parching your throat. |
an earthquake devastate a small village.
People are fleeing in every direction. |
a fire raging through a pine forest. | Grazhir cracking open in one sharp movement.
The World Dragon emerges, roaring soundlessly. It moves to sear Katamba to a lifeless black. |
a firestorm erupt above your head.
Waves of heat wash over you, making you gasp for breath. |
a grossly bloated sun.
It has grown many times its normal size. The sky is filled with its eerie, red light. |
a geyser spewing gouts of steam into the air. | jagged streaks of lightning fill the sky.
The countryside is bathed in a ghostly blue-white light. |
a great, red drake belching fire in the sky. | Katamba moving to completely block out the sun.
Darkness creeps across the land at an alarming rate. |
a volcano spewing great masses of molten rock.
The lava is falling upon a burning countryside. |
the midnight sun against the velvet black of night.
Tendrils of fire flicker around the sphere in an endless dance. |
Duration
>0 minutes | >25 minutes |
---|---|
a bird warbling to its mate. | a candle burning in a window. |
a child laughing at the antics of a kitten. | a full Katamba/Xibar/Yavash, shining high in the night sky. |
a hooded figure being led to a gallows. | sand draining to the bottom of an hourglass. |
a mouse being stalked by a cat. | some fish spawning in a river. |
a small insect trapped in a spider's web. | a summer storm battering a small town. |
a young boy snapping his fingers. | a young puppy frolicking in a meadow. |
>35 minutes | >45 minutes |
a bee buzzing around flowers in a field. | a man building a small cottage. |
a caterpillar weaving a cocoon. | several figures setting sail on a schooner. |
an elderly man/woman, laying on his/her deathbed. | a small bird sitting upon a nest full of eggs. |
a father teaching his young son to throw a spear. | a tortoise sunning itself on a rock. |
a pregnant woman reading a book. | a wizened scholar writing a set of memoirs. |
a woman cleaning her cottage. | a young man enclosing a field with a stone fence. |
>65 minutes | >75 minutes |
a flawless gold band resting on a table. | an ancient city, perched atop a low hill. |
a hermit, living in solitude in the wilds. | an Elven village elder kneeling under a tree. |
a man and woman exchanging wedding vows. | a jeweled gold crown on a velvet pillow. |
a shackled figure being led into a dungeon. | a man kneeling before his family's crypt. |
a soldier, heading off to war. | a proud fortress built against a cliff. |
a young boy taking his vows of apprenticeship. | a tall pine, swaying in the wind. |
>85 minutes | >95 minutes |
an ancient, underground tomb. | all of the Gods together in council. |
a ghost, haunting the place of its death. | an ancient mountain, worn by the sands of time. |
a glacier flowing down a tall mountain. | a celestial display of the planets in orbit. |
a river wending its way towards the sea. | an endless sea of crystal-blue water. |
a striated sandstone cliff rising toward the sky. | the night sky, filled with stars. |
a waterfall falling from a terrific height. | sand dunes shifting slowly in the desert winds. |
Polarity
A sudden feeling of warmth pervades your soul. - Good prediction.
A shiver runs through your spine as the visions fade. - Bad prediction.
Suddenly your mind receives a numbing jolt! The world fades to black as a giant, grinning skull places its mouth over your head and begins to chew. - Fumble. Causes a large negative curse, prone, stunned, and clears out observation pools. Reduced chance of occurrence for the Progeny of Tezirah.
The fate you see brings a chill to your soul. Your observations of the heavens have served you well. You are able to turn this fate to a positive one. - Turned prediction due to observations.
Affected Skill
Prediction Group | Skill | Message (A man/woman stands in darkness...) |
---|---|---|
Defense | Brigandine | |
Defense | Defending | in a defensive posture. |
Defense | Chain Armor | |
Defense | Light Armor | clad in leather armor. |
Defense | Parry Ability | |
Defense | Plate Armor | clad in plate armor. |
Defense | Shield Usage | clad in plate armor. |
Defense | Endurance | |
Offense | Bow | |
Offense | Brawling | |
Offense | Crossbow | |
Offense | Heavy Thrown | |
Offense | Large Blunt | |
Offense | Large Edged | |
Offense | Light Thrown | |
Offense | Melee Mastery | |
Offense | Missile Mastery | |
Offense | Offhand Weapon | |
Offense | Polearm | |
Offense | Slings | |
Offense | Small Blunt | |
Offense | Small Edged | |
Offense | Staves | |
Offense | Twohanded Blunt | |
Offense | Twohanded Edged | |
Offense | Expertise | |
Magic | Arcana | |
Magic | Attunement | |
Magic | Augmentation | as a ritual infuses him/her with strength. |
Magic | Debilitation | |
Magic | Primary Magic | murmuring a magical mnemonic. |
Magic | Targeted Magic | |
Magic | Sorcery | shrouded in purple and bruise colored energies. |
Magic | Utility | |
Magic | Warding | surrounded by pale yellow light. |
Magic | Astrology | |
Magic | Summoning | |
Magic | Theurgy | |
Survival | Athletics | |
Survival | Evasion | |
Survival | First Aid | |
Survival | Locksmithing | fiddling with a small lock. |
Survival | Outdoorsmanship | |
Survival | Perception | as a foe strikes at him/her. |
Survival | Skinning | |
Survival | Stealth | |
Survival | Thievery | |
Survival | Backstab | |
Survival | Scouting | |
Survival | Thanatology | |
Lore | Alchemy | |
Lore | Appraisal | |
Lore | Enchanting | |
Lore | Engineering | |
Lore | Forging | |
Lore | Mechanical Lore | |
Lore | Outfitting | |
Lore | Performance | |
Lore | Scholarship | reading a book. |
Lore | Tactics | |
Lore | Bardic Lore | |
Lore | Empathy | |
Lore | Trading |
Notes
- Does not teach mechanical lore when used unlike tools.
- If pressed for time a tool can be used during the 10 second delay without cancelling the vision (Though it must use a different skillset).
Related Forum Posts
Click here to search for related posts.
Additional Information
- Vision List"Moon mage" is not in the list (None, Bard, Barbarian, Cleric, Empath, Moon Mage, Necromancer, Paladin, Ranger, Thief, ...) of allowed values for the "Guild association is" property.