Sacred insight
Sacred Insight is a new form of power perception for Paladins that is used to recover stolen grave goods. There are three aspects of this ability, and each requires the Paladin to undergo a quest.
The Sacred Insight ability interacts with preexisting grave robbing mechanics. Tainted items (and people) can be perceived by Paladins. This ability works in any room where power perception works.
Perceive Item
You hear a sound like a relaxed sigh echo about you and a sensation of warmth slowly grows in your chest. "Thank you," says a soft voice that almost sounds like your own. "In return, I will leave some of the gift I bestowed upon you. Use this sacred insight to assure that the possessions of the dead find their true owners.
- Translation: The Paladin can discern who owns a grave good and where the owner is (in real time).
- Syntax: PERCEIVE <ITEM>
- Messaging:
You slow your breathing and clear your mind.
A soft red glow radiates outward from the [item], pulsing ever so slightly, and you sense a strand of tenuous spiritual energy connecting to it.
You focus for just a moment on the strand and feel it tugging the [item] toward [Victim], at [Room Name].
As your attention focuses sharply on the ephemeral strand, your insight fades and you see your surroundings normally once more.
Roundtime: 4 sec.
Perceive Theft
A soothing heat spreads between your shoulder blades and sweeps through your body. Echoing all around you comes a voice, like yours but softer, saying, "Twice you bless me with your acts of selflessness. I am grateful for this, and as such I will bestow even greater sacred insight upon you. Your senses are now so keen that you may perceive theft in those around you.
- Translation: The Paladin can identify any grave robbers who are in the room. This works on those who are (or were recently) in possession of stolen grave goods.
- Syntax: PERCEIVE THEFT
- Messaging:
You slow your breathing and clear your mind.
Like a mist rising from a pond, wisps of glowing red vapor drift upward from [Graverobber1] and [Graverobber2].
The eerie haze hangs in the air for several long moments before dispersing and allowing you to see your surroundings normally again.
Roundtime: 7 sec.
Perceive Person
"This is my final gift to you. Your sacred insight is now so well attuned that you may direct it at a specific target to sense what possessions they may have stolen from the dead." The voice fades, leaving you in contemplative silence.
- Translation: The Paladin can discern whether someone is in possession of a stolen grave good, what that item is, and where the thief is hiding that item. Even if the grave robber is no longer in possession of item, the Paladin can perceive the lingering taint of grave robbing. However, he won't know which item the grave robber used to have.
- Syntax: PERCEIVE <PERSON>
- Messaging:
- Graverobber in Possession
You slow your breathing and clear your mind.
A voluminous cloud of malevolent red smoke billows outward from [Graverobber]'s body, hovering over his head like a lurking shade and choking you with the miasma of death.
Forcing yourself to gaze deeper into the obscuring veil, you see it issuing forth from [item1] in [container] and [item2] in [container].
You are certain that you have identified all of the sources of the cloud.
As you focus on the cloud's origin you begin to lose your concentration.
The vapors slowly dissipate, leaving you in peace.
Roundtime: 7 sec.
- Graverobber Not in Possession
You slow your breathing and clear your mind.
A voluminous cloud of malevolent red smoke billows outward from [Graverobber]'s body, hovering over his head like a lurking shade and choking you with the miasma of death.
Forcing yourself to gaze deeper into the obscuring veil, you see it issuing forth from [Graverobber]'s spiritual essence, and even now beginning to fade away.
You are certain that you have identified all of the sources of the cloud.
As you focus on the cloud's origin you begin to lose your concentration.
The vapors slowly dissipate, leaving you in peace.
Roundtime: 7 sec.
Quest
Paladins must speak with Guildleader Cleworth of Therenborough to begin the quest. The quest involves traveling to the Necropolis in Aesry Surlaenis'a and speaking with Gravekeeper Aalar, who will send you on up to three quests.
The first quest has a relatively low circle requirement. Each quest has a higher requirement than the one that preceded it. It is likely that the third quest has a minimum requirement of 50th circle, though it would be prudent to wait until you can hunt graverobbers.
Each leg of the quest has a time limit, but there is ample time. If you fail, you can try again by speaking with Aalar.