Template:Armor: Difference between revisions
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==Usage Documentation== |
==Usage Documentation== |
Revision as of 17:40, 10 October 2010
Armor | |
---|---|
Look: | Unknown |
Core Noun: | Unknown |
Type: | Unknown |
Areas Covered: | Unknown |
Hindrance: | Unknown / Unknown for stealth |
Protection: | Unknown protection and unknown damage absorption for puncture attacks. Unknown protection and unknown damage absorption for slice attacks. Unknown protection and unknown damage absorption for impact attacks. Unknown protection and Unknown damage absorption for fire attacks. Unknown protection and unknown damage absorption for cold attacks. Unknown protection and Unknown damage absorption for electrical attacks. |
Construction: | Unknown |
Metal: | |
Weight: | |
Appraised Cost: | Unknown |
Properties: | |
Dimensions: | ? length x ? width x ? height |
Sources: | Unknown |
Usage Documentation
This template is for use with armor that is non-forged, non-tanned or a derivative thereof. Please consult the Manual of Style for information on listing crafted items.
Currently the only special properties this page is set up to display is magical equipment. If you have other suggestions, please list them on the discussion page.
Note: This page is not currently set up to automatically generate {{incomplete}} tags, but will be soon.
name | name of the object if it's different than the page name | |
look | <text>/- | the description gained by LOOKing at it. "-" will trigger "You see nothing unusual." |
noun | the single word noun used to interact with it | |
type | LA/CA/LC/HC/LP/HP/BA | Use the skill codes under EXP SKILLS |
area | arms/legs/abdomen/back/neck /head/eyes/hands/chest |
What areas are covered. Each additional area should be separated by a ",". |
hindrance | The base hidrance of the armor. | |
stealth | Stealth hindrance. | |
absorbance | If the damage absorbance mostly the same across all damage types, simply list it here and change the differing ones. | |
puncture slice impact fire cold electric |
Protection value against various damage types | |
punctureab impactab sliceab fireab coldab electricab |
Damage absorbance value against various damage types | |
construction | ||
metal | yes/no | Is it made with metal and therefor repairable at a metal forge? |
weight | # | Weight in stones |
appcost | # | The cost given by an expert (trader preferred) appraisal. Given in kronars. |
traderapp | yes/no | Was the cost appraisal done by a trader? |
special | magic/cambrinth/gives light/quest/tack/(race) style/(guild) style | Does it have special properties? Check Property:has item property for more information. |
sourcetype# | -/sold by/other | Gives the appropriate display of the source of the item. If the item is only dropped by creatures, mark the first field as "-". Note: "dropped by" is now handled by script. |
source | (source) | details on the source. If sourcetype is "sold by" links will be generated automatically |
cost | # Kronars/Lirums/Dokoras | If sold, the cost at the preceeding shop. Include currency. |
{{Armor |name= |look= |noun= |type= |area= |hindrance= |stealth= |absorbance= |puncture= |punctureab= |slice= |sliceab= |impact= |impactab= |fire= |fireab= |cold= |coldab= |electric= |electricab= |construction= |metal= |weight= |appcost= |traderapp= |special= ..... |special5= |sourcetype= |source= |cost= |sourcetype2= |source2= |cost2= |sourcetype3= |source3= |cost3= .... |sourcetype10= |source10= |cost10= }}