Template talk:NPC: Difference between revisions
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Not sure if Good and Evil are necessary... we already have a plethora of categories...Also, why not just include those in one template, NPC, instead of making separate templates for each case? |
Not sure if Good and Evil are necessary... we already have a plethora of categories...Also, why not just include those in one template, NPC, instead of making separate templates for each case? |
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:--[[User:Naeya|Naeya]] <sup>([[User talk:Naeya|talk]])</sup> 17:09, 13 January 2008 (CST) |
:--[[User:Naeya|Naeya]] <sup>([[User talk:Naeya|talk]])</sup> 17:09, 13 January 2008 (CST) |
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:: Well, i was toying with the idea of how to set this up for a few days, and i haven't updated any yes except olandern (just testing the template out) because I'm still really trying to put a lot of thought into what this template should consist of. I suppose one template could fulfill those two ideals, but i was thinking about including information including past alliances, skills and abilities, and anything else i could think of.. This for sure wouldn't apply to shop owners or guild leaders, but might in some cases to good GMNPC's... anyways I'm open to any suggestions that are given! [[User:Rawkus|Rawkus]] 17:33, 13 January 2008 (CST) |
Revision as of 17:33, 13 January 2008
Not sure if Good and Evil are necessary... we already have a plethora of categories...Also, why not just include those in one template, NPC, instead of making separate templates for each case?
- --Naeya (talk) 17:09, 13 January 2008 (CST)
- Well, i was toying with the idea of how to set this up for a few days, and i haven't updated any yes except olandern (just testing the template out) because I'm still really trying to put a lot of thought into what this template should consist of. I suppose one template could fulfill those two ideals, but i was thinking about including information including past alliances, skills and abilities, and anything else i could think of.. This for sure wouldn't apply to shop owners or guild leaders, but might in some cases to good GMNPC's... anyways I'm open to any suggestions that are given! Rawkus 17:33, 13 January 2008 (CST)