Swarm: Difference between revisions
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*Casting in Justice Zone results in Endangering the Public charge. |
*Casting in Justice Zone results in Endangering the Public charge. |
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*Should not cause [[Empathic shock]], as of 08/11/2008. |
*Should not cause [[Empathic shock]], as of 08/11/2008. |
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Revision as of 00:17, 30 July 2020
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Abbreviation: | - | |
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Prerequisites: | Harawep's Bonds or Carrion Call | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Life Magic | |
Spell Type: | battle / debilitation, area of effect | |
Difficulty: | intermediate | |
Prep (min/max): | 10 / 66 | |
Skill Range (min/max): | 80 / 800 | |
Valid Spell Target: | Area | |
Duration (min/max): | Instant | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Swarm spell is aptly named, for it summons an angry horde of swarming insects to distract and annoy everyone in the area. As might be expected this is highly distracting and may defeat the victim's attempts at stealth. | |
Effect: | -Perception skill, -Stealth skill, reveals hidden target | |
Example Messaging: | You gesture.
A circle of blue and green light radiates outward from you. Continued: | |
Contest Type: | magic / fortitude | |
Devices/Tattoos: | Blue and green inkpot, Bright green inkpot, Bright yellow inkpot, Globular green inkpot, Yellow-banded inkpot |
Notes
- Can pull hidden targets out of hiding on a pulsing basis.
- Can be cast at the area to affect all targets in room.
- Casting in Justice Zone results in Endangering the Public charge.
- Should not cause Empathic shock, as of 08/11/2008.