Heighten Pain: Difference between revisions

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|prereqs=-
|prereqs=-
|slot=1
|slot=1
|desc=Blood is life force given physical form. It has power, and it can be manipulated for weal and woe. Heighten Pain lays a simple, wracking curse upon the target's blood, increasing the pain and trauma they endure when injured. While not everything you will prey upon has blood, the spell will still function at some level upon anything with life or animating force.
|desc=The Heighten Pain spell surrounds your opponent with a wracking curse that amplifies the target's sense of pain, increasing the physical damage and discomfort they suffer for a short time.
|buffs=No buffs
|buffs=No buffs
|debuffs=No debuffs
|debuffs=No debuffs
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|htype=No heal
|htype=No heal
|effect=Damage amplifier
|effect=Damage amplifier
|messaging=You gesture at a red bear orc raider.<br/>
|messaging=You gesture at an armored warklin.<br/>
Writhing black and red particles form around the armored warklin and pierce its body!<br/>
Your wracking curse surrounds a red bear orc raider with arcing crackles of reddish-green energy, heightening the pain that it receives!<br/>
Your wracking curse overwhelms the armored warklin, heightening the pain that it receives.<br/>
<br/>
Roundtime: 2 sec.<br/>
The reddish-green energy arcs around a red bear orc raider crackle ominously!<br/>
Fluidly, you thrust a jewel-hilted Gnomish long blade incised with a blood channel at a red bear orc raider. A red bear orc raider fails to evade.<br/>
The blade lands a solid (5/23) hit to the raider's chest.
|offtype=spirit
|offtype=spirit
|deftype=fortitude
|deftype=fortitude
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}}
}}
==Notes==
==Notes==
*Affected targets are no longer obvious in the room look description.
*Room LOOK will indicate spell is present on targets.
*Does not display third person messaging after the initial cast.
*Causes [[Empathic shock]], despite doing no direct damage.
*As a shocked empath, using this spell appears to mark you as a necromancer rendering you unhealable and "tainted by necromancy". This is still a significant upgrade over some time ago when use of this spell caused social outrage regardless of your location.

Revision as of 21:13, 7 October 2019


Necromancer thumb.jpgNecromancer Guild


Heighten Pain
Abbreviation: HP
Prerequisites: -
Signature: No
Spell Slots: 1
Mana Type: Arcane Magic
Spell Type: battle / debilitation
Difficulty: intro
Prep (min/max): 1 / 33
Skill Range (min/max): 0 / 400
Valid Spell Target: PC, Creature
Duration (min/max): 2 minutes / 10 minutes
Justice: Unknown
Corruption: Unknown
Description: Blood is life force given physical form. It has power, and it can be manipulated for weal and woe. Heighten Pain lays a simple, wracking curse upon the target's blood, increasing the pain and trauma they endure when injured. While not everything you will prey upon has blood, the spell will still function at some level upon anything with life or animating force.
Effect: Damage amplifier
Example Messaging: You gesture at an armored warklin.

Writhing black and red particles form around the armored warklin and pierce its body!
Your wracking curse overwhelms the armored warklin, heightening the pain that it receives.
Roundtime: 2 sec.

Contest Type: spirit / fortitude
Devices/Tattoos: Short blued steel implement

Notes

  • Affected targets are no longer obvious in the room look description.
  • Does not display third person messaging after the initial cast.