Jeol moradu: Difference between revisions
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{{Critter |
{{Critter |
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|Critter Name=Jeol Moradu |
|Critter Name=Jeol Moradu |
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|BodyType=Biped |
|BodyType=Biped |
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|new=No |
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|level=175 |
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|BackStabbable=Yes |
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|Casts Spells=yes |
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|Attack Range=Pole |
|Attack Range=Pole |
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|Province=Forfedhdar |
|Province=Forfedhdar |
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|City=Raven's Point |
|City=Raven's Point |
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|MapList=*{{rmap|127|Near Ravens Point (127)}} |
|MapList=*{{rmap|127|Near Ravens Point (127)}} |
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|hasskin=No |
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|haspart=No |
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|hasbone=No |
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}} |
}} |
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==Description== |
==Description== |
Revision as of 09:37, 31 August 2019
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Description
In Depth
Inventory
Notes
- Jeol Moradu means Ice Giant in Gamgweth.
- They will spawn in the 172-178 creature level range.
- They come equipped with high-tier armor and weapon with an cold/frost leaning. Their gear self-deletes, no stealing, sorry.
- They cast Swirling Winds and Frost Scythe primarily, Ice Patch occasionally.
- They are immune to cold damage, poisons, and stuns.
- Shake the ground when falling over or dropping dead (as they are giants).
- Previously this was an unbalancing gimmick. This has been converted to use the contested abilities mechanics as a Power vs Reflex attack -- it's also a potential special attack.