Yell command: Difference between revisions
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The {{com|YELL}} command allows you to project your voice and be heard in adjacent rooms. The number of rooms your voice carries depends on syntax and guild. |
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{{com|SHOUT}} is synonymous with yell. |
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==Syntax== |
==Syntax== |
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==Messaging== |
==Messaging== |
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You hear a <''male/female''> voice yell from the <''direction''>, "[message]" |
You hear a <''male/female''> voice yell from the <''direction''>, "[message]" |
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{{RefAl|a=y}} |
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==See Also== |
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{{cat|Commands,Communication Commands,Role- |
{{cat|Commands,Communication Commands,Role-playing commands}} |
Revision as of 20:30, 12 August 2017
The YELL command allows you to project your voice and be heard in adjacent rooms. The number of rooms your voice carries depends on syntax and guild.
SHOUT is synonymous with yell.
Syntax
- YELL - Shows this screen.
- YELL [message] - Yells [message] to the current room plus 1 room away.
- YELL LOUD [message] - Yells [message] to the current room plus 2 rooms away.
- YELL BELT [message] - Yells [message] to the current room plus 3 rooms away.
Bards and Barbarians automatically add 1 to the number of rooms they can yell to.
- You can grow hoarse from yelling. The more rapidly and/or louder you yell, the quicker you will go hoarse.
Messaging
You hear a <male/female> voice yell from the <direction>, "[message]"
Related Forum Posts
Click here to search for related posts.
Additional Information
- SAY command