Test Instance: Difference between revisions

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==Special Commands==
==Special Commands==
* WIPESPELL: Will delete all known spells, and allow rechoosing.
* {{com|WIPESPELL}}: Will delete all known spells, and allow rechoosing.
* TEST JUMP: Will move the user to Crossing Town Green.
* {{com|TEST}} {{tt|JUMP}}: Will move the user to Crossing Town Green.
* TEST SPECIAL: Restores Paladin soul and Thief confidence.
* {{com|TEST}} {{tt|SPECIAL}}: Restores Paladin soul and Thief confidence.
* HEALME: Will remove all damage. There is a timer on it.
* {{com|HEALME}}: Will remove all damage. There is a timer on it.
* {{com|CHATTER}} {{tt|/ON}}: Turns on the global chat channel.
* MANEUVER HELP: Shows a list of the new maneuvers.
* CHATTER ON/OFF: Controls the universal chat channel.
* {{com|CHATTER}} {{tt|/OFF}}: Turns off the global chat channel.
* EXP SWITCH {SKILL1} {SKILL2}: Allows the switching of two magic skills. Currently Augmentation, Debilitation, Utility, and Warding can be switched.
* {{com|EXP}} {{tt|SWITCH {SKILL1} {SKILL2}}}: Allows the switching of two magic skills. Currently Augmentation, Debilitation, Utility, and Warding can be switched.
There are also special crystal shards used to move around.
There are also special crystal shards used to move around.



Revision as of 13:55, 19 July 2016

The Test instance is a DragonRealms server dedicated to testing. It is where new systems are released for beta testing and commentary by a select group of players, before being incorporated into the "live" servers (Prime, Platinum, and The Fallen).

Current Status

December 10, 2013

The Test Instance is currently open to all subscribers for beta testing of DragonRealms 3.1, a major upgrade of many game systems.

Access

Access is normally available for Platinum Subscribers, Community Leaders, Mentors, and other players individually selected by the GameMasters.

Before major system upgrades, the test instance is typically opened up to all subscribers for final beta testing.

Special Commands

  • WIPESPELL: Will delete all known spells, and allow rechoosing.
  • TEST JUMP: Will move the user to Crossing Town Green.
  • TEST SPECIAL: Restores Paladin soul and Thief confidence.
  • HEALME: Will remove all damage. There is a timer on it.
  • CHATTER /ON: Turns on the global chat channel.
  • CHATTER /OFF: Turns off the global chat channel.
  • EXP SWITCH {SKILL1} {SKILL2}: Allows the switching of two magic skills. Currently Augmentation, Debilitation, Utility, and Warding can be switched.

There are also special crystal shards used to move around.

Travel Shards

Found in central locations, the shards can be RUBbed to change their color, and then INVOKEd to travel.

Red The Crossing, Town Green North
Blue Leth Deriel, Sana'ati Dyaus Drui'tas
Green Riverhaven, Theren Way
Yellow Shard, Katamba's Crescent Road
Grey Ratha, Redthorne Square
Violet Aesry Surlaenis'a, Staho Pivo'hrr'schu'Mus
Purple Wharf End, Mer'Kresh
Lavender M'riss Dock
Black Seneca's Fruitstand (Near Theren)
Pink Tiger Clan Home, Dirt Pathway
Fuchsia Vela'Tohr Edge, Secluded Grove
Turquoise Gate to Hibarnhvidar
Canary Boar Clan, Split-Log Path
Golden Muspar'i, Great Gate Square

Healing Testing

To facilitate testing of the 3.1 healing system, in front of the Empaths' Guild in Crossing there is "a hurty thing" and a GameMaster named Testone. The hurty thing can be used on Testone to generate wounds for testing the healing systems. Additionally, shock tester dials are available for sale for 1 kronar, which allow an Empath to set or clear their shock if they become shocked during the course of testing.

Notes

Experience and items gained or lost in the Test instance have no effect on your character in the live game.

Typically, character files will be copied over from the relevant instance into Test en masse, and may be recopied without notice as the GM's see fit and as testing circumstances warrant.


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