Electrostatic Eddy: Difference between revisions
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|buffs=No buffs |
|buffs=No buffs |
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|debuffs=No debuffs |
|debuffs=No debuffs |
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|effect=AoE nerve damage. |
|effect=AoE nerve damage with chance to pull from hiding. |
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|messaging=You gesture.<br />Tapping into the Elemental Plane of Electricity, you begin charging the air around you to dangerous levels! |
|messaging=You gesture.<br />Tapping into the Elemental Plane of Electricity, you begin charging the air around you to dangerous levels! |
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|diff=advanced |
|diff=advanced |
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|source=standard |
|source=standard |
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|type= |
|type=debilitation, area of effect |
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|ctype=cyclic |
|ctype=cyclic |
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}} |
}} |
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==Notes== |
==Notes== |
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*Cyclic AoE nerve damage that affects all engaged targets. |
*Cyclic AoE nerve damage that affects all engaged targets. |
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*Has a chance to remove targets hit with it from hiding. |
*Has a chance to remove targets hit with it from hiding. The more nerve damage the target has the greater the chance. |
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*Can be {{com|cast}} {{tt|creatures}} to affect all non-player targets in the room. (Currently appears bugged to hit players too.) |
*Can be {{com|cast}} {{tt|creatures}} to affect all non-player targets in the room. (Currently appears bugged to hit players too.) |
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*Can be {{com|cast}} {{tt|area}} to affect all potential targets in the room including players. |
*Can be {{com|cast}} {{tt|area}} to affect all potential targets in the room including players. |
Revision as of 22:47, 14 January 2016
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Abbreviation: | EE | |
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Prerequisites: | Arc Light | |
Signature: | Yes | |
Spell Slots: | 3 | |
Mana Type: | Unknown | |
Spell Type: | cyclic / debilitation, area of effect | |
Difficulty: | advanced | |
Prep (min/max): | Unknown / Unknown | |
Skill Range (min/max): | Unknown / Unknown | |
Valid Spell Target: | Area | |
Duration (min/max): | Indefinite | |
Pulse Timing: | Unknown | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | It creates a cyclic connection to the Elemental Plane of Electricity which charges the air around the caster. This tends to wreak havok on the nervous system of the caster's foes. | |
Effect: | {{{dtype}}}, {{{htype}}}, AoE nerve damage with chance to pull from hiding. | |
Example Messaging: | You gesture. Tapping into the Elemental Plane of Electricity, you begin charging the air around you to dangerous levels! The strong smell of ozone accompanies a bolt discharging through a rock troll. | |
Devices/Tattoos: | No devices or tattoos documented. |
Notes
- Cyclic AoE nerve damage that affects all engaged targets.
- Has a chance to remove targets hit with it from hiding. The more nerve damage the target has the greater the chance.
- Can be CAST CREATURES to affect all non-player targets in the room. (Currently appears bugged to hit players too.)
- Can be CAST AREA to affect all potential targets in the room including players.
- Moves with caster.
- Triggers justice.