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Category:Combat Commands: Difference between revisions
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| Balance building |
| Balance building |
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| Reasonably |
| Reasonably |
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| As accurate |
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| Normal |
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| Puncture, slice, impact |
| Puncture, slice, impact |
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| |
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| Unbalancing |
| Unbalancing |
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| Quick |
| Quick |
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| As accurate |
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| Normal |
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| Puncture |
| Puncture |
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| Impact |
| Impact |
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Line 56: | Line 56: | ||
| Very balance building |
| Very balance building |
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| Reasonably |
| Reasonably |
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| As accurate |
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| Normal |
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| Puncture, slice, impact |
| Puncture, slice, impact |
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| |
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Line 98: | Line 98: | ||
| Parry, shield |
| Parry, shield |
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| Evasion |
| Evasion |
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|- |
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| [[Draw command|Draw]] |
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| Debuff |
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| Extremely |
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| Very balance building |
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| Quick |
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| More accurate |
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| Puncture, slice, impact |
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| |
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| Yes |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Elbow command|Elbow]] |
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| Brawling |
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| Moderately |
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| Balance building |
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| Very quick |
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| As accurate |
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| Impact |
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| Slice |
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| Yes |
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| Evasion |
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| Parry |
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|- |
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| [[Feint command|Feint]] |
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| Debuff |
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| Barely |
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| Very balance building |
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| Very quick |
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| Less accurate |
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| Slice, impact |
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| Puncture |
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| Yes |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Gouge command|Gouge]] |
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| Brawling |
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| Moderately |
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| Very balance building |
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| Very quick |
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| Less accurate |
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| Puncture |
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| Slice, impact |
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| Yes |
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| Parry, shield |
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| Evasion |
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|- |
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| [[Grapple command|Grapple]] |
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| Tactical |
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| Somewhat |
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| Extremely unbalancing |
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| Reasonably paced |
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| More accurate |
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| Puncture, slice, impact |
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| |
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| Yes |
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| Evasion |
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| Shield |
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|- |
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| [[Jab command|Jab]] |
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| Damage |
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| Moderately |
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| Very balance building |
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| Very quick |
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| Less accurate |
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| Puncture |
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| Slice, impact |
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| Yes |
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| Parry |
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| Evasion, shield |
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|- |
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| [[Kick command|Kick]] |
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| Brawling |
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| Extremely |
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| Unbalancing |
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| Quick |
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| More accurate |
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| Impact |
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| Slice |
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| Yes |
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| Parry |
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| Evasion, shield |
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|- |
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| [[Knee command|Knee]] |
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| Damage |
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| Somewhat |
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| Unbalancing |
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| Quick |
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| More accurate |
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| Impact |
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| Slice |
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| Yes |
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| Evasion, parry, shield |
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| |
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|- |
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| [[Lunge command|Lunge]] |
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| Damage |
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| Extremely |
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| Unbalancing |
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| Slow |
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| More accurate |
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| Puncture |
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| Slice |
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| Yes |
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| Parry |
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| Evasion, shield |
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|- |
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| [[Pummel command|Pummel]] |
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| Damage |
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| Somewhat |
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| Neutral |
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| Quick |
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| Less accurate |
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| Impact |
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| Slice |
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| Yes |
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| Evasion, parry |
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| Shield |
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|- |
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| [[Punch command|Punch]] |
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| Brawling |
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| Somewhat |
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| Balance building |
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| Very quick |
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| As accurate |
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| Impact |
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| Slice |
|||
| Yes |
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| Evasion, parry, shield |
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| |
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|} |
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Revision as of 10:29, 13 December 2014
A category for commands used for combat, or directly in support of combat.
Command | Type | Fatigue | Balance | Speed | Accuracy | Offensively Best Suited | Offensively Least Suited | Defensive Penalty | Defense Best Suited | Defense Least Suited |
Attack | Damage | Moderately | Balance building | Reasonably | As accurate | Puncture, slice, impact | Yes | Evasion, parry, shield | ||
Bash | Damage | Extremely | Unbalancing | Slow | More accurate | Impact | Puncture | Yes | Evasion, shield | Parry |
Bite | Brawling | Moderately | Unbalancing | Quick | As accurate | Puncture | Impact | Yes | Evasion, parry, shield | |
Bob | Tactical | Barely | Very balance building | Reasonably | As accurate | Puncture, slice, impact | Yes | Evasion | Shield | |
Butt | Brawling | Somewhat | Unbalancing | Very quick | More accurate | Impact | Slice | Yes | Evasion, parry, shield | |
Chop | Damage | Extremely | Unbalancing | Slow | More accurate | Slice | Puncture | Yes | Evasion, parry | Shield |
Claw | Brawling | Somewhat | Balance building | Quick | As accurate | Slice | Impact | Yes | Parry, shield | Evasion |
Draw | Debuff | Extremely | Very balance building | Quick | More accurate | Puncture, slice, impact | Yes | Evasion, parry, shield | ||
Elbow | Brawling | Moderately | Balance building | Very quick | As accurate | Impact | Slice | Yes | Evasion | Parry |
Feint | Debuff | Barely | Very balance building | Very quick | Less accurate | Slice, impact | Puncture | Yes | Evasion, parry, shield | |
Gouge | Brawling | Moderately | Very balance building | Very quick | Less accurate | Puncture | Slice, impact | Yes | Parry, shield | Evasion |
Grapple | Tactical | Somewhat | Extremely unbalancing | Reasonably paced | More accurate | Puncture, slice, impact | Yes | Evasion | Shield | |
Jab | Damage | Moderately | Very balance building | Very quick | Less accurate | Puncture | Slice, impact | Yes | Parry | Evasion, shield |
Kick | Brawling | Extremely | Unbalancing | Quick | More accurate | Impact | Slice | Yes | Parry | Evasion, shield |
Knee | Damage | Somewhat | Unbalancing | Quick | More accurate | Impact | Slice | Yes | Evasion, parry, shield | |
Lunge | Damage | Extremely | Unbalancing | Slow | More accurate | Puncture | Slice | Yes | Parry | Evasion, shield |
Pummel | Damage | Somewhat | Neutral | Quick | Less accurate | Impact | Slice | Yes | Evasion, parry | Shield |
Punch | Brawling | Somewhat | Balance building | Very quick | As accurate | Impact | Slice | Yes | Evasion, parry, shield |