Ghost Shroud: Difference between revisions
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Revision as of 17:22, 7 August 2014
Incomplete Article
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice, Infobox entry on corrupt
- Please see Category:Incomplete articles for more articles that are incomplete.
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Abbreviation: | GHS | |
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Prerequisites: | Circle 15 and Protection from Evil | |
Signature: | No | |
Spell Slots: | 2 | |
Mana Type: | Unknown | |
Spell Type: | cyclic / warding | |
Difficulty: | esoteric | |
Prep (min/max): | 10 / 30 | |
Skill Range (min/max): | 200 / 1000 | |
Valid Spell Target: | Self | |
Duration (min/max): | Indefinite | |
Pulse Timing: | 16 seconds | |
Justice: | Unknown | |
Corruption: | Unknown | |
Description: | The Ghost Shroud spell conjures a pall of spectral fog that obscures one from enemies. Projectile attacks -- targeted magic, thrown weapons, and bows -- will find it more difficult to strike any employing it. The amount of mana sustaining the spell will affect the pattern's strength, and thus the thickness of the barrier. | |
Effect: | +{{{buffs}}}, -{{{debuffs}}}, {{{dtype}}}, {{{htype}}}, Currently reduces the accuracy of TM and ranged attacks. In Magic 3.1 it will reduce the damage of the attack and message when missile weapons are affected. | |
Example Messaging: | You gesture.
A swirling grey fog surrounds you. | |
Devices/Tattoos: | Grey inkpot painted with a swirling fog |