Innocence (2.0): Difference between revisions

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|validtarget=Other, Critter, Self, None (same as self)
|validtarget=Other, Critter, Self, None (same as self)
|desc=The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, may be enraged by the spell and attack with redoubled ferocity.
|desc=The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, may be enraged by the spell and attack with redoubled ferocity.
|glcomment=The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, may be enraged by the spell and attack with redoubled ferocity. Before you can learn this spell, you must know Sphere of Protection.
|messaging=Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls before fading.
|messaging=Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls before fading.
|guild=Empath
|guild=Empath

Revision as of 23:00, 27 April 2008


Empath thumb.jpgEmpathGuild


Innocence
Abbreviation: INN
Prerequisites: Sphere of Protection
Signature: No
Spell Slots: Unknown
Mana Type: Unknown
Spell Type: Unknown / Unknown
Difficulty: Unknown
Prep (min/max): 5 / Unknown
Skill Range (min/max): Unknown / Unknown
Valid Spell Target: Other, Critter, Self, None (same as self)
Duration (min/max): Unknown minutes /
Justice: Unknown
Corruption: Unknown
Description: The Innocence spell demonstrates that you are not a threat, causing opponents to turn away from advancing upon you and face another. Undead creatures, on the other hand, may be enraged by the spell and attack with redoubled ferocity.
Effect: Unknown
Example Messaging: Tapering ribbons of soft yellow extend across the area, pausing to dance in swirls before fading.
Devices/Tattoos: No devices or tattoos documented.

Notes

Merely CASTing the spell without a target will cause an area-of-effect Innocence to take place. Creatures will stop advancing, move to an adjacent room, or despawn depending on how effectively the spell has been cast. When cast on a PC, the target will disengage, or if fully effective, leave the room.