Krrikt'k's Forge: Difference between revisions
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{{ShopDescription |
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|roomname=Krrikt'k's Forge |
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|desc=No wood lines the walls of the forge, just massive stone blocks to reduce the risk of fire. In the center, coals glow within a beehive-shaped furnace, the flames fanned by a leather bellows. Apprentices work at their craft -- a tall dark-scaled youth hammers out a dent in greaves, a younger lass works on steel rings for chainmail, yet another smoothes nicks in the edge of a broadsword. Overseeing them all, the Mastersmith works at his own anvil. You also see a large sign, an arch leading to the salesroom and Mastersmith Krrikt'k.<br />Obvious exits: none.}} |
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<pre>The sign reads: |
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METAL WEAPON AND ARMOR REPAIR DONE HERE! |
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We only work on standard metal armors and weapons! |
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All quotes for work are final! |
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All repairs are to be paid for in advance! |
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All times quoted are approximate (real) times! |
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You *must* have your repair ticket to retrieve |
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your items. No exceptions! |
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No! You cannot watch us work! |
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For a quote, hold the item in your right hand and |
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APPRAISE <item>. |
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To have an item repaired, give it to Krrikt'k. |
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To check on the status of your item give the ticket to |
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Krrikt'k or examine the ticket yourself. |
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To retrieve your item, give the ticket to Krrikt'k</pre> |
Revision as of 15:07, 24 October 2009
- This article is incomplete, which means that while it is not a stub, it still lacks certain data or information.
- Infobox entry on justice
- Please see Category:Incomplete articles for more articles that are incomplete.
Krrikt'k's Forge | |
---|---|
Province | Qi'Reshalia |
Justice | Unknown |
Town | Ratha |
Map | Ranik's Map 90 |
Owner | Krrikt'k |
# of Rooms | 2 |
Store Type | Armor shops, Weapon shops, Repair shops |
This store only accepts Lirums
|
[Krrikt'k's Forge, Salesroom]
Deep red silk hangings fall in graceful folds along the walls, softening the stark lines of the tiny shop. Mounted along the walls are samples of Mastersmith Krrikt'k's work, the polished steel reflecting the deep red glow of the fabric. A dark oak counter stands at the center of the lamp-lit display room, bearing a brass-trimmed leather catalog with a list of the items available for sale.
Note: You may be able to haggle for lower prices depending on your Charisma.
Page 1 - Body Armor | ||
---|---|---|
Item | Price | Done |
Mesh Robe | 10,500 | No |
Chainmail Robe | 14,000 | No |
Mail Hauberk | 28,999 | No |
Steel Cuirass | 26,000 | No |
Half Plate | 30,000 | No |
Plate Armor | 50,000 | No |
Page 2 - Armor Accessories | ||
---|---|---|
Item | Price | Done |
Visored Coif | 1,500 | No |
Sugarloaf Helm | 5,000 | No |
Chain Shin-guards | 600 | No |
Plate Greaves | 1,800 | No |
Chain Armguards | 600 | No |
Plate Vambraces | 1,800 | No |
Mail Mitts | 600 | No |
Articulated Gauntlets | 1,500 | No |
Page 3 - Edge Weapons | ||
---|---|---|
Item | Price | Done |
Dagger | 650 | |
Poignard | 800 | |
Pugio | 3,350 | |
Kindjal | 1,500 | |
Jambaya | 8,600 | |
Rapier | 4,000 | |
Shashqa | 5,200 | |
Handaxe | 3,000 | |
Small Sword | 4,200 | No |
Dagasse | 9,300 | |
Spatha | 5,000 | |
Condottiere | 4,400 | |
Schiavona | 120,000 | |
Lochaber Axe | 165,000 | No |
Guisarme | 4,500 |
Page 4 - Blunt and Staff Weapons | ||
---|---|---|
Item | Price | Done |
Sap | 500 | |
Club | 1,000 | |
Heavy Iron Chain | 2,400 | No |
Truncheon | 1,200 | |
Parry Stick - This is a quarterstaff weapon, not the brawling weapon. | 700 |
Page 5 - Hilts and Guards | ||
---|---|---|
Item | Price | Done |
Fullered | +600 | |
Double-fuller | +750 | |
Flame-edged | +600 | |
Swept-hilt | +550 | |
Basket-hilt | +650 | |
Spiral-hilt | +800 | |
Ring-guard | +800 | |
Cup-guard | +750 | |
Shell-guard | +1,000 | |
Ribbon-guard | +850 | |
Claw-pommel | +200 | |
Snake-pommel | +250 | |
Cobra-pommel | +300 | |
Lion-pommel | +350 | |
Jaguar-pommel | +350 | |
Raven-pommel | +350 | |
Dragon-pommel | +400 | |
Skull-pommel | +250 | |
Rose-pommel | +250 | |
Acorn-pommel | +200 | |
Star-etched | +200 | |
Rose-etched | +150 |
Page 6 - Finishes | ||
---|---|---|
Item | Price | Done |
Brushed | +800 | |
Burnished | +1,400 | |
Embossed | +2,000 | |
Engraved | +1,500 | |
Etched | +1,200 | |
Filigreed | +2,500 | |
Fluted | +1,500 | |
Hammered | +500 | |
Laminated | +750 | |
Rusty | +100 | |
Stained | +200 | |
Tarnished | +250 | |
Scorched | +200 | |
Worn | +100 | |
Mismatched | +5 | |
Dented | +100 | |
Corroded | +300 | |
Pitted | +300 | |
Blackened | +100 |
[Krrikt'k's Forge]
No wood lines the walls of the forge, just massive stone blocks to reduce the risk of fire. In the center, coals glow within a beehive-shaped furnace, the flames fanned by a leather bellows. Apprentices work at their craft -- a tall dark-scaled youth hammers out a dent in greaves, a younger lass works on steel rings for chainmail, yet another smoothes nicks in the edge of a broadsword. Overseeing them all, the Mastersmith works at his own anvil. You also see a large sign, an arch leading to the salesroom and Mastersmith Krrikt'k.
Obvious exits: none.
The sign reads: METAL WEAPON AND ARMOR REPAIR DONE HERE! We only work on standard metal armors and weapons! All quotes for work are final! All repairs are to be paid for in advance! All times quoted are approximate (real) times! You *must* have your repair ticket to retrieve your items. No exceptions! No! You cannot watch us work! For a quote, hold the item in your right hand and APPRAISE <item>. To have an item repaired, give it to Krrikt'k. To check on the status of your item give the ticket to Krrikt'k or examine the ticket yourself. To retrieve your item, give the ticket to Krrikt'k