Winds skill: Difference between revisions
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[[Cleric]]s and [[Paladin]]s can gain [[devotion]] or [[soul state]] respectively by playing a psalm or hymn for an [[Immortal]] in a holy place. |
[[Cleric]]s and [[Paladin]]s can gain [[devotion]] or [[soul state]] respectively by playing a psalm or hymn for an [[Immortal]] in a holy place. |
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==Training== |
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The best experience per time ratio is achieved by finding an instrument/song combination that is played "with only the slightest hint of difficulty." |
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=Wind Instruments by Difficulty= |
=Wind Instruments by Difficulty= |
Revision as of 00:58, 6 March 2009
The Winds skill is trained by PLAYing musical wind instruments. The goddess Murrula created wind instruments.
Wind instruments are played by propelling air through them, usually by blowing. Wind instruments require no special tools or tuning to play. In general, wind instruments can be cleaned without a rag.
Bards use wind instruments to play certain Enchantes, and their skill with the instrument can affect their ability to perform the enchante properly.
Wind instruments may also be played just to be played, and there are several mood and tone options available. Bards have extra options available to them for playing instruments that are not available to other guilds.
Bards and non-Bards of sufficient Winds skill can increase the spirit regeneration of all those in the room by flawlessly playing a minuet (or higher) on any wind instrument.
Clerics and Paladins can gain devotion or soul state respectively by playing a psalm or hymn for an Immortal in a holy place.
Training
The best experience per time ratio is achieved by finding an instrument/song combination that is played "with only the slightest hint of difficulty."
Wind Instruments by Difficulty
From this post.