Alchemy craft: Difference between revisions
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==Tools== |
==Tools== |
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Alchemy currently uses hand-held [[Crafting Tools|tools]] to practice, such as a mortar and an pestle, mixing stick and cooking pot, and wayerd pyramid. There are several places in the realms that are equipped for |
Alchemy currently uses hand-held [[Crafting Tools|tools]] to practice, such as a mortar and an pestle, mixing stick and cooking pot, and wayerd pyramid. There are several places in the realms that are equipped for alchemists and open to the public: the [[Riverhaven Alchemy Society]], [[Crossing Alchemy Society]] and [[Shard Alchemy Society]]. |
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See [[Crafting Tools]] for more details. |
See [[Crafting Tools]] for more details. |
Revision as of 18:10, 13 August 2013
The Alchemy craft is the overarching crafting system that covers the Remedies, Poisons, and Cooking disciplines.
All crafts within it utilize the Alchemy skill.
Herbs are obtained through foraging. Catalysts are obtained through both foraging and mining. There will be more options in the future that include bone.
Tools
Alchemy currently uses hand-held tools to practice, such as a mortar and an pestle, mixing stick and cooking pot, and wayerd pyramid. There are several places in the realms that are equipped for alchemists and open to the public: the Riverhaven Alchemy Society, Crossing Alchemy Society and Shard Alchemy Society.
See Crafting Tools for more details.
Bugs Chart
Society Bugs
Bug | Details | Result |
---|---|---|
When asked about Restoration Acumen, Carmifex talks about the "Restorative Acument Technique". | ||
Riverhaven sells "grenich". That should be "genich". |
Crafting Bugs
Bug | Details | Result |
---|---|---|
All known bugs currently resolved. |
Other Bugs
Bug | Details | Result |
---|---|---|
Deeded catalysts don't give catalyst-related information yet | (so no extra details on a deeded coal, etc) | |
crushed blocil is turning into crushed muljin} | ||
(dried cebi root isn't registering as healing anything) |
Item Conversions Needed
Please place any items that you believe:
- Should have been converted to a different quality (NOTE: Most older alchemy tools from festivals, regular stores, and events should become store quality, but cambrinth pyramids (for example) should all be rare-metal quality. If you have an item that is not a cambrith pyramid but you believe is still meant to be better, list it below.) or
- are related to herbs/alchemy that need to be converted to properly work within the system.
NOTE: Items are sometimes not converted until they are used - you might not initially see crafting tool stats on a previously vaulted item. Once it is used, it should convert.
- green linen sack embroidered with a horn-of-plenty: currently produces pre-Alchemy herbs and potions.
- small powder-blue sack: Sack from Fenwyrthie's Curio Shop that contains cebi root and hisan salve.
Alchemist's glass beaker: Festival sold container (7/24/13: This converted ok, just needed to stir with a current mixing stick)glass mixing stick: Festival sold mixing stick (7/24/13: This converted ok, just needed to stir a current alchemy bowl/cauldron/etc.)- polished steel herb clippers: Festival item that seems like it should be scissors.
- pine alchemist's tool crate: Sold in the Grey Raven Commissary. Converted to standard quality (should probably be higher)
- glass rod: not wanting to convert to a mixing stick when used
- carved bamboo mixing stick: not wanting to convert to a mixing stick when used. (Tasidon Safari item?)
- bamboo-edged wayerd pyramid - soulbound from Tasidon Island gift, currently is well-crafted, was a special item, suggest that it would have converted to a higher quality