Alchemy craft: Difference between revisions

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Revision as of 10:05, 23 July 2013


The Alchemy craft is the overarching crafting system that covers the Remedies, Poisons, and Cooking disciplines.

All crafts within it utilize the Alchemy skill.

Herbs are obtained through foraging. Catalysts are obtained through both foraging and mining. There will be more options in the future that include bone.


Tools

Alchemy currently uses hand-held tools to practice, such as a mortar and an pestle, mixing stick and cooking pot, and wayerd pyramid. There are several places in the realms that are equipped for forgers and open to the public: the Riverhaven Alchemy Society and Crossing Alchemy Society.

See Crafting Tools for more details.


Bugs Chart

Society Bugs

Bug Details Result
When asked about Restoration Acumen, Carmifex talks about the "Restorative Acument Technique".
Riverhaven sells "grenich". That should be "genich".

Crafting Bugs

Bug Details Result
All known bugs currently resolved.

Other Bugs

Bug Details Result
Deeded catalysts don't give catalyst-related information yet (so no extra details on a deeded coal, etc)
crushed blocil is turning into crushed muljin}

Item Conversions Needed

Please place any items that you believe:

  1. Should have been converted to a different quality (NOTE: Most older alchemy tools from festivals, regular stores, and events should become store quality, but cambrinth pyramids (for example) should all be rare-metal quality. If you have an item that is not a cambrith pyramid but you believe is still meant to be better, list it below.) or
  2. are related to herbs/alchemy that need to be converted to properly work within the system.

NOTE: Items are sometimes not converted until they are used - you might not initially see crafting tool stats on a previously vaulted item. Once it is used, it should convert.


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