Demrris: Difference between revisions
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He has a very strong sense of justice, and will react swiftly and without warning against any evil that he sees. However, his attention span is brief, and he does not pursue enemies relentlessly as [[Rutilor]] does. |
He has a very strong sense of justice, and will react swiftly and without warning against any evil that he sees. However, his attention span is brief, and he does not pursue enemies relentlessly as [[Rutilor]] does. |
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His symbol, the |
His symbol, the [[Iladza]], is a disc of yellow gold bearing a multi-rayed sun in bas relief. |
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A popular Prydaen myth says that once a year, |
A popular Prydaen myth says that once a year, Demrris and [[Tenemlor]] trade roles for a day. A few clans believe that at any given time, either deity can be in either role. |
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==Altar Locations== |
==Altar Locations== |
Revision as of 22:04, 13 May 2008
Demrris is the lord of the sun and of storms, of life, vigor and action. Prydaen Barbarians and Warrior Mages are among his most fervent followers.
His fur is dark and bristly, and his stature is small -- just the right size for joining in the games of playful cubs, one of his favorite pastimes.
He has a very strong sense of justice, and will react swiftly and without warning against any evil that he sees. However, his attention span is brief, and he does not pursue enemies relentlessly as Rutilor does.
His symbol, the Iladza, is a disc of yellow gold bearing a multi-rayed sun in bas relief.
A popular Prydaen myth says that once a year, Demrris and Tenemlor trade roles for a day. A few clans believe that at any given time, either deity can be in either role.
Altar Locations
- Sorrow's Reach just before the river.
Proper Offerings
- A pelt from a living animal.