Glyph of Warding: Difference between revisions

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==Duration==
==Duration==
Dependant on circle and {{stat|charisma}}.
Dependant on circle and {{stat|charisma}}.
{{RefAl}}

==Also See==
{{PostLink}}

Revision as of 21:26, 19 February 2012

Glyph of Warding
Requirements: Unknown
Slot Cost: Unknown
Difficulty: Unknown
Type / Skill: glyph / Unknown
Use Cost: Soul
Contest: Unknown vs. Unknown
Path: Unknown
Description: Unknown
Effect: [[ability effect is::, , , , This glyph, when traced on a dead body, allows a Paladin to protect a dead person's items when they basic depart. Instead of the person's posessions falling into a grave which is then susceptible to grave robbing, the glyph protects the items for a time. Only the original owner of the items can TAP the glyph, which then causes all items to be replaced upon the person's body. A Paladin can retrace the glyph to see how much time is left, and if there is under two minutes remaining a retrace will refresh the glyph. If a more advanced DEPART is used, it acts as if DEPART FULL was chosen, but at the cost of only 2 favors. When traced on a living person, this glyph prevents an assailant from using ranged weapons (including Targeted Magic).]]
Messaging: You trace the glyph of warding around <player>'s dead body!

<Paladin> traces the glyph of warding over <player>'s body until a soft red glow appears.

The warding glyph flares into a brilliant red light as it settles over <player>'s remains, protecting them.

You trace the glyph of warding at <player> whose attention waivers from you.



Syntax

  • TRACE WARD <body/assailant>

OR

  • GLYPH WARD <body/assailant>

Duration

Dependant on circle and charisma.

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